Showing 8 open source projects for "visualisation"

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  • 1
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 2
    Orbiter Visualisation Project
    Orbiter Visualisation Project - Development of external 3D render engines for Orbiter Space Flight Simulator.
    Downloads: 0 This Week
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  • 3
    magiccube3

    magiccube3

    Magic cube visualisation and play

    With the MagicCube program you can visualize the movements of a magic cube in 3D. You can command movements in the usual notation interactively and load sequences of movements. You can store the state of the actual cube and the performed movements. You can also randomly disturb the cube and reset or solve it. The cube can be in three modes (for Rubiks and CT mode see references in readme!): 0 = the classic, Rubiks mode with colours, 1 = the CT mode with characters that in the...
    Downloads: 0 This Week
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  • 4
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 5
    A 3D Visualisation app for the remarkable game Dwarf Fortress (http://www.bay12games.com/dwarves/).
    Downloads: 0 This Week
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  • 6
    3D visualisation, manipulation and solving of Rubik's cube, the mini-tetrahedron (Minitet), and the mini-star.
    Downloads: 0 This Week
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  • 7
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 8
    A real time strategy game that is based on a boardgame similar to RISK but with graphic visualisation of DUNE 2. Its main purpose is to explore novel techniques in graphics, AI and multimedia.
    Downloads: 0 This Week
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