Showing 12 open source projects for "sdl2"

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  • 1
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 5 This Week
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  • 2
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 4 This Week
    Last Update:
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  • 3

    D2X-XL 2.0

    Vulkan & DirectX port of the classic 6dof 3D shooters Descent 1 and 2

    D2X-XL 2.0 is a Vulkan and DirectX port of the classic 3D Shooter game Descent 2 for Windows and Linux, containing many enhancements and a ton of bug fixes while preserving full backwards compatibility. Enjoy fully colored per pixel lighting, lightmaps with blazing fast gpu based computation, ray tracing and full 3D sound with automatic reverb calcuations and enhanced and new effects light smoke, lightning and glare in thousands of Descent 1 and 2 missions. Switch to cartoon style rendering...
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    Downloads: 190 This Week
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  • 4
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    ...Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.92.2026
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    Downloads: 47 This Week
    Last Update:
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  • 5
    chrzaszcz

    chrzaszcz

    An SDL2 based maze-game.

    An SDL2 based maze-game. In chrząszcz you are walking through a maze. The whole maze is divided into chambers. In order to go to a different chamber you must open a door. In order to open a door you must have a key. To open the door you sometimes need to exchange the keys with the orcs living here. Do not be afraid, the orcs are friendly and they always allow you to reverse the transaction.
    Downloads: 0 This Week
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  • 6
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    ...The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien Parasites" will be placed here soon for Linux 64-bit version, I hope.
    Downloads: 0 This Week
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  • 7
    NakedWolf3D

    NakedWolf3D

    A conservative source port of Wolfenstein 3-D

    NakedWolf3D is an authentic and conservative source port. It is based on the original source release along with Wolf4SDL. It contains all features of the original and all features not included in the 1992 release has been removed. Scaling is implemented to have a complete fullscreen experience, that internally scales to your native resolution while keeping the game at a 320x200 resolution. NakedWolf3D is the most traditional and authentic Wolfenstein 3-D experience on the internet.
    Downloads: 4 This Week
    Last Update:
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  • 8

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 9
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 0 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Savior Ship

    Savior Ship

    A 2D fighter ship game.

    Savior Ship is a 2D simple cross-platform open source game built using C++ and SDL2 libraries. Shoot the UFOs, shoot the enemy ships and stay away from asteroids.
    Downloads: 0 This Week
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  • 12
    OpenMW
    OpenMW is an attempt to make a cross platform reimplementation of the game Morrowind using open source tools. It is written in C++ and uses Ogre3d for graphics, OpenAL for audio, MYGUI, SDL2, and Bullet for physics. You must own Morrowind to use OpenMW. Homepage: http://openmw.org/
    Downloads: 1 This Week
    Last Update:
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