Showing 285 open source projects for "re-tools"

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  • 1
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    ...By re-writing the engine from scratch under a permissive, community-friendly license (GPLv3), OpenRW ensures long-term preservation, mod-friendliness, and better hardware compatibility (modern GPUs, controllers, cross-platform input, etc.). For developers, it also offers tools such as a “script tracer” to inspect in-game scripts opcode by opcode, a data-file viewer (RWViewer) for studying object data, models, and map files.
    Downloads: 8 This Week
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  • 2
    OpenRCT2

    OpenRCT2

    An open source re-implementation of RollerCoaster Tycoon 2

    Open source re-implementation of RollerCoaster Tycoon 2. An open-source re-implementation of RollerCoaster Tycoon 2, a construction and management simulation video game that simulates amusement park management. Chat takes place on Discord. You will need to create a Discord account if you don't yet have one. If you want to help make the game, join the developer channel.OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2).
    Downloads: 47 This Week
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  • 3
    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    ...It is distributed as a testing-oriented tool with nightly builds, reflecting its experimental and evolving nature. The software includes compatibility considerations such as integration with external tools for safer usage and instructions for configuring the game environment. Its architecture allows for extensibility, with community contributions and scripts expanding its functionality over time.
    Downloads: 79 This Week
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  • 4
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach to recompiling games while preserving their original behavior. ...
    Downloads: 59 This Week
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  • 5
    Atmosphère

    Atmosphère

    Atmosphère is a work-in-progress customized firmware for the Nintendo

    ...Atmosphère is actively developed and updated to maintain compatibility with new firmware versions while improving stability and performance. It is widely used in the homebrew community as a base platform for building tools, mods, and custom applications.
    Downloads: 230 This Week
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  • 6
    Flax Engine

    Flax Engine

    Flax Engine, multi-platform 3D game engine

    ...Flax Visual Studio extension provides better programming workflow, C# scripts debugging functionality, and allows to attach to running engine instance to debug C# source. Unleash your creativity and be more productive. With Flax you can boost your game development and bring it to another level. We’ve created tools that are slim and agile. No more lagging actions, long importing, or slow compilation. Everything you do as a developer with Flax is meant to be instant. Flax was built up with the idea of giving more power to the creators. Game development tools we create are making this goal possible.
    Downloads: 9 This Week
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  • 7
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 37 This Week
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  • 8
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the engine uses a component-based system and a message-passing paradigm to manage object interactions — a design that promotes loosely-coupled, reactive game code rather than traditional heavy OOP. Defold is optimized for efficiency: exported games tend to have small binary size and low memory use, making it appealing for mobile, HTML5/web, and lightweight games.
    Downloads: 47 This Week
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  • 9
    DevilutionX

    DevilutionX

    Diablo build for modern operating systems

    ...Alternatively you can use spawn.mpq from the shareware version, in place of DIABDAT.MPQ, to play the shareware portion of the game. We hope to provide a good starting point for mods, in addition to the full Devilution source code we also provide modding tools. If you want to help test the latest development stage of the next version (make sure to backup your files as these may contain bugs), you can fetch the test build artifact from one of the build server.
    Downloads: 25 This Week
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  • 10
    LeviLamina

    LeviLamina

    A lightweight, modular and versatile mod loader for Minecraft Bedrock

    ...It aims to offer developers a modern architecture that simplifies the creation of plugins and server extensions while maintaining compatibility with the Minecraft Bedrock protocol. LeviLamina includes tools and APIs that allow server administrators to add new commands, automation systems, and gameplay mechanics to their servers. By enabling modular extensions, the platform helps server operators tailor gameplay experiences and build complex multiplayer environments.
    Downloads: 20 This Week
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  • 11
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    ...This approach allows developers to run classic games with improved performance, lower latency, and better integration with modern hardware and operating systems. The framework provides tools for analyzing ROMs, reconstructing program logic, and generating code that preserves the original game’s behavior while enabling modifications and enhancements. It also supports cross-platform compilation, making it possible to run recompiled games on Windows, Linux, and other environments without specialized emulators.
    Downloads: 17 This Week
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  • 12
    GZDoom

    GZDoom

    GZDoom is a feature centric port for all Doom engine games

    ...Built on top of the earlier ZDoom project, it introduces hardware-accelerated rendering through OpenGL and Vulkan, allowing for advanced visual effects such as dynamic lighting, shaders, and high-resolution assets. The engine is highly modder-friendly, providing extensive scripting tools that enable the creation of new gameplay mechanics, total conversions, and custom user interfaces. It supports a broad range of DOOM-based games and maintains backward compatibility with many legacy mods, making it a central platform in the DOOM modding community. GZDoom is continuously updated, with a strong focus on stability, performance, and feature expansion. ...
    Downloads: 77 This Week
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  • 13
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    Unleashed Recompiled is a reverse engineering and recompilation project aimed at reconstructing Sonic Unleashed for modern platforms by translating original console binaries into readable and rebuildable C++ code. Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent...
    Downloads: 52 This Week
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  • 14
    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    ...It emphasizes stability and “blizzlike” accuracy, meaning it strives to replicate the original mechanics of the official game as closely as possible. The framework is also used as an educational resource for understanding how large-scale online game servers are structured and maintained. It includes tools for managing server configuration, content scripting, and database operations.
    Downloads: 4 This Week
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  • 15
    Dusklight

    Dusklight

    Dusklight brings a classic adventure to PC and mobile platforms

    ...Dusklight takes advantage of modern graphics APIs, including Direct3D 12, Vulkan, and Metal, to provide compatibility with contemporary hardware and improved rendering capabilities. Players can benefit from fixes, enhancements, and additional tools designed to improve the experience while preserving the original game's mechanics and presentation.
    Downloads: 9 This Week
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  • 16
    SlopeCraft

    SlopeCraft

    Map Pixel Art Generator for Minecraft

    ...Utilizing Qt, Eigen, and zlib, it allows users to convert images into Minecraft-compatible maps, enabling the creation of intricate pixel art within the game environment. SlopeCraft stands out by offering features that differentiate it from similar tools like SpriteCraft.
    Downloads: 7 This Week
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  • 17
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! ...
    Downloads: 21 This Week
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  • 18
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base....
    Downloads: 22 This Week
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  • 19
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. ...
    Downloads: 3 This Week
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  • 20
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 9 This Week
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  • 21
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    ...It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 5 This Week
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  • 22
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    XenosRecomp is a specialized project within the Hedge-dev ecosystem that focuses on recompiling and reconstructing the Xenos GPU pipeline used in the Xbox 360, enabling accurate rendering when porting games to modern platforms. It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from modern hardware acceleration. The project addresses one of the most complex aspects of console reverse engineering, which is accurately reproducing proprietary GPU behavior in a portable and efficient way. ...
    Downloads: 2 This Week
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  • 23
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    ...O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific functionality needed for your application. Add new editing tools, features, and development workflows to your projects. Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR.With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
    Downloads: 1 This Week
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  • 24
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 1 This Week
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  • 25
    QtRvSim

    QtRvSim

    RISC-V CPU simulator for education purposes

    ...The software supports 32-bit and 64-bit RISC-V ELF executables using selected instruction set extensions. Users can write assembly code through an integrated editor and assembler. It provides tools for examining memory, registers, instructions, and program execution. The simulator also models peripherals, including serial communication, LEDs, switches, and an LCD framebuffer. Additional functionality includes interrupts, system calls, and external build integration. Available for Windows and Linux, with macOS builds and experimental browser access, QtRvSim supports hands-on processor architecture learning.
    Downloads: 0 This Week
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