Showing 49 open source projects for "process"

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  • 1
    YimMenuV2

    YimMenuV2

    Experimental menu for GTA 5: Enhanced

    YimMenuV2 is an experimental modification menu for Grand Theft Auto V Enhanced that provides users with extended control over gameplay through an injected interface. Built primarily in C++, it operates by injecting a dynamic library into the game process, enabling access to internal systems and allowing for real-time interaction with game mechanics. The project is designed as a flexible framework for modifying gameplay, offering features that can alter player behavior, session interactions, and in-game elements. It is distributed as a testing-oriented tool with nightly builds, reflecting its experimental and evolving nature. ...
    Downloads: 70 This Week
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  • 2
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    ...It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 1 This Week
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  • 3
    NetJoy

    NetJoy

    Network gamepad/joystick

    Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over UDP or TCP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI).
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    Downloads: 16 This Week
    Last Update:
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  • 4
    Evolvotron

    Evolvotron

    A generative art image evolver

    "Generative art" software which evolves images/textures/patterns through an iterative process of random mutation and user-selection driven evolution. If you like lava lamps, and still think the Mandelbrot set is cool, this could be the software for you.
    Downloads: 3 This Week
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    Tugeny

    Tugeny

    Tugeny is a tournament organization software.

    Tugeny is a software that allows to graphically design tournaments of any kind. It is supposed to simplify the process of creating the tournament bracket and the time schedule. Bracket and schedule can be checked for completeness and consistency. While the tournament runs, results can be entered. Tournaments can by synchronized with Tugeny Cloud so that participants have mobile access to an up-to-date schedule and anyone authorized by the organizers can enter results online.
    Downloads: 8 This Week
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  • 6
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    The most powerful game development platform for you and your team to create world-class entertainment experiences. CRYENGINE 5.6 comes with significant improvements. New tools and enhancements make the game development process more intuitive than ever before. What you see is what you get, Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow allows you to create ultra realistic environments using the tools you're used to. ...
    Downloads: 43 This Week
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  • 7
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable for processing by existing deep learning models. Graph is a data type in non-Euclidean space and cannot be directly applied to existing methods, requiring a specially designed graph neural network system. Graph-based learning methods such as graph neural networks combine end-to-end learning with inductive reasoning, and are expected to solve a series of problems such as relational reasoning and interpretability that deep learning cannot handle.
    Downloads: 0 This Week
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  • 8

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    A collection of mods for Civilization IV: Colonization. The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes. This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program. What this is NOT is a bunch of nearly identical mods. The design goal is to make each mod so unique that the average player should not notice that the source code is shared.
    Downloads: 0 This Week
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  • 9

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 0 This Week
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  • 10

    Search and Kill (SnK)

    Automatically kill Windows processes using search criteria.

    Command line tool to automatically find and kill Windows processes using search criteria. Designed specifically to eliminate such cases when it is very hard to kill hung process with normal means (e.g. resource hungry fullscreen 3D game) and you have to restart your PC. By binding SnK with specific search criteria to some hotkey (with AHK for example) you can now kill such processes with ease.
    Downloads: 0 This Week
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  • 11
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 43 This Week
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  • 12

    ESO Gear Planning

    Gear planning tool for The Elder Scrolls Online

    ...id=40784 Note that it is a really early stage at this point so let me know if you run into any issues. Also note that the tool will load the data for the currently supported sets from a server at the first start, thus it might take some time to process the data. Just be patient, the next start will be much faster. Make sure to allow the tool to connect to the internet as well as saving files to your hard drive (for caching the data for the sets). Let me know what you think about it
    Downloads: 0 This Week
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  • 13

    Ogaboo

    Open Game Bootstrap

    ...Basic requirements behind this initiative was to have a integrated development environment with 3D graphics support, sounds, videos, physics, scripting, GUI (Graphic User Interface) and inputs and all that is relevant to be used in a multi-media development process. Since cross-platform is a requirement as well, this led me in a search open-source APIs to integrate, because the idea is to be able to compile everything to at least Windows, Linux, Android, and Mac OSX operating systems. After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
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  • 14

    Evola

    A videogame about the wonders of operating system concepts.

    This game takes place in an operating system whose sole function is to simulate a virtual world full of creatures whose behaviors evolve over time. Each creature runs as a separate process. Operating system constructs like signals, files and network ports are represented by objects in this world, and their usage is exposed to running programs by their presence. STORY: EvulOS was invented by a grad student for his thesis, and later gained government research funding. But its inventor is not the only one working on it. ...
    Downloads: 0 This Week
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  • 15

    The Wizard's RPG Dice

    A simple dice roller for Role Playing Games

    The dice roller can roll to any number you want, even unconventional dice numbers (e.g. 47), and upon rolling will display a result and immediately prompt you for your next number input, making rolling die an incredibly fast and simple process.
    Downloads: 0 This Week
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  • 16
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 0 This Week
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  • 17

    Panzercheckers

    checkers game with official brazilian rules

    Checkers board game with official brazilian rules. The game engine uses an endgame database with up to 4 pieces. Many optimization techniques were used to generate and process the game tree tree and minimax algorithm. Bitboards and zobrist keys are also used.
    Downloads: 0 This Week
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  • 18

    Frets On Fire Nxt

    An FoFiX upgrade

    I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
    Downloads: 0 This Week
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  • 19
    a free open-source 3dgs zelda style workshop.
    Downloads: 0 This Week
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  • 20
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 21
    Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
    Downloads: 0 This Week
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  • 22
    MooSick Music Player
    Free mplayer-based Music Player with a built-in Song Database, Websearch, Streaming and Download Tools and several Audio Effects including Speed Control, Pitch Change, Dynamics Processing, "Live"-, Headphone- and Karaoke Filters and Distortion ...
    Downloads: 1 This Week
    Last Update:
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  • 23
    AccuLog
    AccuLog is a plattfrom independend tool for keeping track of charging and discharging batterys for RC - Models. It supports Linux, MacOSX and Windows. It has some cool statistics about your packs and models and supports the Junsi iChargers.
    Downloads: 0 This Week
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  • 24
    An game with interesting variations of formal memory game. Still in process of developing.
    Downloads: 0 This Week
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  • 25
    Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
    Downloads: 0 This Week
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