Search Results for "linux device drivers development"

Showing 12 open source projects for "linux device drivers development"

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  • 1
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing to...
    Downloads: 22 This Week
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  • 2
    Implements the rules of Scrabble(tm) for Android devices (and historically, for PalmOS, PocketPC and others) (For development purposes there's also a Linux client using ncurses or GTK.) Easy to port to other platforms, supports multiple languages and multi-device play via the internet, SMS, Bluetooth, and NFC. Not vaporware: one of TIME.com's top 5 PalmOS apps
    Downloads: 2 This Week
    Last Update:
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  • 3
    dgtdrv aims to be a uci/xboard/crafty compatible interface (input engine) for the DGT Electronic Chess board on POSIX platforms. It relies on the dgtnix library.
    Downloads: 0 This Week
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  • 4
    Mokoi

    Mokoi

    Cross platform Game Creation Software

    Mokoi is a Game Creation Tool. Mokoi Games are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles. We're also have projects to help with creating and sharing platform neutral games.
    Downloads: 1 This Week
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  • 5
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 6
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 7
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
    Last Update:
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  • 8
    licut is a lightweight suite of software tools for sending Inkscape SVG files to a Cricut cutting device. Currently tested with Cricut Cake running firmware v2.35, running on Ubuntu 9.04 and cross-compiled for arm-linux on Chumby
    Downloads: 1 This Week
    Last Update:
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  • 9
    Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
    Downloads: 0 This Week
    Last Update:
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  • 10
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
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  • 11
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 12
    AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
    Downloads: 0 This Week
    Last Update:
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