Showing 11 open source projects for "interactive physics"

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  • 1
    Torque3D

    Torque3D

    MIT Licensed Open Source version of Torque3D from GarageGames

    ...As a mature and full-featured engine, Torque3D provides developers with a comprehensive editor suite that supports terrain sculpting, environment creation, and complex scene design, alongside powerful tools for materials, particle effects, and visual scripting. It has robust support for physics, animation, lighting, shaders, and networking, making it suitable for a wide range of 3D applications from driving simulators to multiplayer games and interactive experiences. Using modern shader pipelines, support for COLLADA and other model formats, and advanced rendering techniques such as deferred lighting and volumetric effects, Torque3D allows creators to build visually rich worlds that can be deployed on Windows, macOS, Linux, and even the web.
    Downloads: 2 This Week
    Last Update:
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  • 2
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    Downloads: 0 This Week
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  • 3

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 4
    3-DPhysicsSim

    3-DPhysicsSim

    3-DPhysicsSim is an interactive 3-D physics simulator.

    3-DPhysicsSim is an interactive 3-D physics simulator which allows you to create a scene filled with objects and see how the objects act in real-time when governed by the laws of physics. 3-DPhysicsSim was created with the help of Irrlicht, WxWidgets and Bullet
    Downloads: 4 This Week
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  • 5

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 6
    Step is an interactive physical simulation program for education. StepCore is a physical simulation library on which Step is based. Please refer to http://edu.kde.org/step for more details.
    Downloads: 8 This Week
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  • 7
    one graphical interface of wordnet, with some idea of mindmap, display the words comes from wordnet data base in GUI enviroment, and interactive. the project include an physics engine.
    Downloads: 1 This Week
    Last Update:
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  • 8
    Rigid body dynamics - physics simulation in 3D. Interactive application and a step-by-step tutorial aiming to be all-inclusive. Easy to use interface.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
    Downloads: 0 This Week
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  • 10
    Animaniac is an animation system. Flexible like STL, templates everywhere. Animaniac provides physics and keyframe animation methods.
    Downloads: 0 This Week
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  • 11

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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