Showing 9 open source projects for "id software"

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  • 1
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
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    Downloads: 94 This Week
    Last Update:
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  • 2

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build).
    Downloads: 1 This Week
    Last Update:
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  • 3
    Green map

    Green map

    The map viewer application for Greencubes minecraft server

    You will need Python2.6 (http://www.python.org/ftp/python/2.6), PyQt (http://www.riverbankcomputing.co.uk/software/pyqt/download). Use x86 version of PyQt even you have x64 OS. If you use windows compiled version and have any problems with MSVCR90.dll you should install Microsoft Visual C++ 2008 Redistributable Package (http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=29).
    Downloads: 0 This Week
    Last Update:
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  • 4
    DoomRunner (Doom Frontend)

    DoomRunner (Doom Frontend)

    Classic Doom Frontend

    DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Modifications to the id Software Quake engines to assist in the capture of the output of those engines in conventional audio/video media formats. The first releases are modified Quake1 and Quake2 engines that support AVI capture on Win32 platforms.
    Downloads: 0 This Week
    Last Update:
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  • 7
    MAP3BSPC aims to provide a replacement, written completely from scratch, for the Quake 3 BSP-compiler provided by ID-software, free of the license restrictions of the original.
    Downloads: 0 This Week
    Last Update:
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  • 8
    A simple Rogue-like game based on the classic DOS game Wolfenstein 3D by Id Software.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Bot for the id Software game Doom. Based on the Eternity Engine by Team Eternity. =============================== **NOTE**: Up to date source code is here: https://github.com/ioan-chera/AutoDoom ===============================
    Downloads: 0 This Week
    Last Update:
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