Showing 38 open source projects for "far"

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  • 1
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. ...
    Downloads: 25 This Week
    Last Update:
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  • 2
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed). Reads and writes Nintendo Power Super Famicom Memory Flash Cartridges (needs Adafruit Clock Generator for best result).
    Downloads: 1 This Week
    Last Update:
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  • 3
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    A project of various and continuous cross-platform video game titles developed by; 3rd Party Video Games Developer: MetalManGames. The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien Parasites" will be placed here soon for Linux 64-bit version, I hope.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8 Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. The editor is used to configure art, items, monsters, spells, special abilities, classes and races.. Each adventure is self-contained and doesn't require the editor to be played. The editor is extremely versatile and the databases are completely designer created allowing easy additions and modifications to spells, monsters, items, classes, races and special abilities, and are exportable to be easily shared with others or used in other designs.
    Downloads: 25 This Week
    Last Update:
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  • 5
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    ...StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes, by far the most significant, user-visible change on 5.1 is a new default theme known as Lambda, which features a brighter appearance and a cleaner interface.
    Downloads: 57 This Week
    Last Update:
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  • 6

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
    Last Update:
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  • 7
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    ...Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 44 This Week
    Last Update:
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  • 8
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...==System requirements== Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported OpenGL compatible video card and driver ==Limitations== WineD3D is far from perfect, and many games will not work. Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 13 This Week
    Last Update:
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  • 9

    gamestool

    A runtime-programmable, cross platform, game engine

    A project to create a runtime-programmable, cross platform, game engine. Lets see how far we get :)
    Downloads: 0 This Week
    Last Update:
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  • 10
    Dungeons of Belemar

    Dungeons of Belemar

    Fast paced action RPG with retro graphics style

    ...Bad luck, that Xyljasf himself is a Demon Halfgod of incredible power. There is no army nearby to do the deed and all heroes with some brain have already fled to some tavern far off. So it is up to you, some unremarkable fool, to go to the bottom of the damned dungeons, slay a god and save the world. Somehow it doesn't seem to be your day today, but we wish you good luck nonetheless.
    Downloads: 2 This Week
    Last Update:
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  • 11
    Ik

    Ik

    It's a game based on a puzzle survive sistem.

    ...As we know, the entire Mayan Civilization disappears in some point back in time, but actually they went to another place, a better one (Something like " In a galaxy far far away"). The problem? Well, Ik didn't make it, he was left behind. So, abandoned in this world, he found Ok, the stone dog (I know, the names are little confused because they are based on Mayan Language). So, Ok tells our hero that he has to climb the Tower of Challenge to reach the other wolrd, where his people is. That's when the game begins.
    Downloads: 0 This Week
    Last Update:
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  • 12
    ...We are striving to make it very close to the D&D 3.0-3.5 ruleset. The game is in its early stages at the moment, but we update often. Come and try what we've got so far! Suggestions are always welcome! *Linux development is halted at the moment :(
    Downloads: 0 This Week
    Last Update:
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  • 13
    Striker2D

    Striker2D

    This game is a 2d arcade game. You can move, jump, kill monster.

    This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In source code you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
    Last Update:
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  • 15
    Legacy 2345
    It's the year 2345 and humankind is colonizing planets in far-off star systems, but faster-than-light travel is a proven impossibility. Your goal is to establish a colony on an unknown Earth-like world and not just explore and survive, but thrive.
    Downloads: 0 This Week
    Last Update:
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  • 16
    The openTorso is an open-source cross-platform game/graphics engine. The power of openTorso stems from its modular and extensible, yet simple structure. So far, the openTorso uses OpenGL graphics, OpenAL audio and DevIL for texture handling.
    Downloads: 0 This Week
    Last Update:
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  • 17
    Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.
    Downloads: 0 This Week
    Last Update:
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  • 18
    A program that lets you control the mouse with the xbox360 controller.. So far, it will only be full featured with windows XP and lower. Current version is 1.2
    Downloads: 0 This Week
    Last Update:
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  • 19
    This is a game I have called Battle Zone. So far this is a simple battling game that will be a jumping off point into a bigger and more detailed game.
    Downloads: 1 This Week
    Last Update:
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  • 20
    VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
    Downloads: 0 This Week
    Last Update:
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  • 21
    Unit 85: a first-person shooter, developed as a casual game. It will hopefully become a mission based, 007-style, multiplayer game. The intent is to release this game on a large scale, if it ever gets far enough. It may end up as a simple web-based game.
    Downloads: 0 This Week
    Last Update:
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  • 22
    A next generation 2d massivly multiplayer first person shooter (mmofps) taking place in a far away galaxy.
    Downloads: 0 This Week
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  • 23
    JetaShot! is a cross-plattform Deathmatch Shooter under zlib/libpng License in planning/pre-alpha process, so far where using Ogre3D (www.ogre3d.org) as a rendering engine and OIS for input system. Squirrel and OpenAL are being discussed.
    Downloads: 0 This Week
    Last Update:
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  • 24
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
    Last Update:
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  • 25
    Secret of Eternia is a 2D RPG written in C++/Lua using the ClanLib Game SDK. So far we have a nice demo with a few maps running, next phase is to build a full game.
    Downloads: 0 This Week
    Last Update:
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