This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick,...
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
ATMEL ATMega1280 based powerful, multifunctional, reliable, expandable and extremely flexible hardware platform for home and industrial processes automation, robotic toys, security systems, education and enjoyment.
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
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NitroOnline is a project to bring the Nintendo DS handheld online using advanced optimization techniques, cleaner than tunneling. We intend to develop the project in C, whilist devicedriver and some kernel extensions are done in C++.