Showing 10 open source projects for "content creation"

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  • 1
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are...
    Downloads: 53 This Week
    Last Update:
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  • 2
    GZDoom

    GZDoom

    GZDoom is a feature centric port for all Doom engine games

    ...Its modular structure allows developers to extend the engine while preserving compatibility with existing content.
    Downloads: 143 This Week
    Last Update:
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  • 3
    NIF File Format Library and Tools
    ...The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. The tools will allow users to: - View/Edit/Visualise the data of a NIF model. - Libraries to Read/Write the NIF Format. - Import/Export NIF models into various 3D package via Plug-ins. - Custom content creation for NetImmerse/Gamebryo Games.
    Downloads: 0 This Week
    Last Update:
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  • 4

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
    Last Update:
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  • 6
    SEED will be a aimed to create a game experience similar to what SPORE should have been. It will be a time consuming project, and will require at least five good programmers. Development won't start for a while, as planning is quite necessary.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A multiplayer only FPS involving veichle driving in a futuristic populated living city with a intuitive and user friendly map editor. Written in C++ (but some content creation tools are in Java) and aims to be portable.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Ashbrook Prime is a Open Source Community project to create a MORPG. The foundation of Ashbrook Prime will allow for easy modding and content creation so anyone could pickup and create there own MORPG.
    Downloads: 0 This Week
    Last Update:
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  • 9
    This project is a massive multiple player online network game engine. It provides convenient content creation tools for rapid online game creation.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Sakti is a modular, object-oriented, cross-platform game engine written in C++. Binaries are distributed as an SDK, including several content creation tools.
    Downloads: 0 This Week
    Last Update:
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