Showing 45 open source projects for "computer science projects"

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  • 1
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64, ARM and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 489 This Week
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  • 2
    XCSoar

    XCSoar

    ... the open-source glide computer

    XCSoar is a tactical glide computer for Android, Linux, macOS, and Windows.
    Downloads: 8 This Week
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  • 3
    IsoRealms Spindizzy and Isorealms Engine

    IsoRealms Spindizzy and Isorealms Engine

    An isometric arcade-style game of skill, puzzles and exploration

    ...However, fuel is expensive and funding can only be supplied as long as progress is being made, so it is vital to explore new areas and recover jewels. Spindizzy is a remake of the 1986 classic computer game of the same name, originally developed by Paul Shirley. The remake features true 3D OpenGL graphics and runs on a custom-built engine called Isorealms. The Isorealms engine features a complete content creation toolkit for modifying and extending Spindizzy, as well as offering the opportunity to create entirely new projects from scratch. ...
    Downloads: 7 This Week
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  • 4
    Imperial Game Engine
    Academical class game engine for serious 3D game projects, computer generated videos productions, game servers etc;
    Downloads: 0 This Week
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  • 5
    TuxMinds

    TuxMinds

    Supports NxT, Asuro, Arduino-Bot and many more. With simulator.

    TuxMinds ist ein Programmdesigner mit dem Programme für diverse Roboter ganz einfach "zusammengeklickt" werden koennen. Mit dem eingebauten Simulator können die Programme am PC entworfen und getestet werden. Unterstützt werden die Modelle ASURO, NxT, RcX, ARDUINO-Bot. Eigene Roboterhardware kann integriert werden! Im Bereich "Files/tuxminds_precompiled" finden sich iso-Dateien die direkt auf CD gebrannt werden können. Man startet einfach von der CD und kann TuxMinds ausprobieren - ganz...
    Downloads: 0 This Week
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  • 6
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 22 This Week
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  • 7
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 0 This Week
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  • 8
    msci

    msci

    Mad Science

    A bunch of miscillaneous scientific simulation projects not important enough to have their own project. Includes Gaspard-Rice chaotic scattering simulation, sea ice emissivity modelling, IDL library and any others I create or find kicking around.
    Downloads: 0 This Week
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  • 9
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 10

    pedsim

    A microscopic pedestrian crowd simulation system and library

    ...Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.
    Downloads: 2 This Week
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  • 11
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 12
    Duell

    Duell

    Bored playing chess? Challenge yourself playing 'Duell'!

    ...Find a simliar project at <http://sourceforge.net/projects/tactix/>. Find information about the original board game at <http://boardgamegeek.com/boardgame/2409/duell/>.
    Downloads: 0 This Week
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  • 13
    The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
    Downloads: 0 This Week
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  • 14
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 15
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 16
    l-system implement for my other projects.
    Downloads: 0 This Week
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  • 17
    This is an augmented reality incarnation of a game called Spads and Fokkers, where 2 computer-generated 3d airplanes fight each other in the real world piloted by users thoughts. In this implementation AR and BCI tecnologies are used to make it possible.
    Downloads: 0 This Week
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  • 18
    Quantum Minigolf is a computer game visualizing quantum mechanics. It is the same as the game "minigolf" except that the ball moves according to the laws of quantum mechanics. Such a ball can be at several places at once and diffracts around obstacles.
    Downloads: 1 This Week
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  • 19
    Desktop gadget (Windows only). The simulation of a real horizontal sundial, dependent on a geographic position (latitude). Size can be chosen between big and small. It can use current (computer) time, or user-specified date&time.
    Downloads: 0 This Week
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  • 20
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 21
    A science-fiction roguelike computer game, in glorious ASCII art. Take your @ to the moon!
    Downloads: 0 This Week
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  • 22
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
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  • 23
    Web-based system for distant education of Computer Science and ACM-type tournament. This project was written by students of Izhevsk State Technical University. This was our first project and we made many faults.
    Downloads: 0 This Week
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  • 24
    MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
    Downloads: 0 This Week
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  • 25
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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