Showing 116 open source projects for "c# develop"

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  • 1
    Switch theme injector

    Switch theme injector

    Create custom themes for the Nintendo Switch

    The Switch theme injector project is split into three parts. Switch theme injector (Windows app): An app to create and edit custom themes. NXThemes installer: An homebrew app that runs on the switch itself and can be used to install and manage themes. Switch theme injector online (also called WebInjector): A port of the Windows injector as a web app, it lacks some features like custom applet icons and common.szs layouts support. The main objective is to develop a complete toolset to create...
    Downloads: 6 This Week
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  • 2
    OpenRCT2

    OpenRCT2

    An open source re-implementation of RollerCoaster Tycoon 2

    Open source re-implementation of RollerCoaster Tycoon 2. An open-source re-implementation of RollerCoaster Tycoon 2, a construction and management simulation video game that simulates amusement park management. Chat takes place on Discord. You will need to create a Discord account if you don't yet have one. If you want to help make the game, join the developer channel.OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and...
    Downloads: 21 This Week
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  • 3
    Tiled

    Tiled

    Flexible level editor

    Tiled is a free and open source, easy to use, and flexible level editor. Tiled is highly flexible. It can be used to create maps of any size, with no restrictions on tile size, or the number of layers or tiles that can be used. Maps, layers, tiles, and objects can all be assigned arbitrary properties. Tiled's map format (TMX) is easy to understand and allows multiple tilesets to be used in any map. Tilesets can be modified at any time. Tiled is a general purpose tile map editor for all...
    Downloads: 10 This Week
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  • 4
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes,...
    Downloads: 3 This Week
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  • 5
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 6
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on...
    Downloads: 0 This Week
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  • 7
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 1 This Week
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  • 8
    Crossfire RPG game

    Crossfire RPG game

    Cooperative multiplayer graphical RPG and adventure game

    Crossfire is a free and open-source cooperative multiplayer graphical RPG and adventure game. Set in a medieval fantasy world, it combines real-time action with traditional role-playing mechanics inspired by games such as Gauntlet, NetHack, Moria, and Angband. Players can choose from 14 races and 16 character classes, develop skills and magic, worship gods, complete quests, discover powerful artifacts, and explore thousands of interconnected maps filled with monsters, dungeons, cities, and...
    Downloads: 34 This Week
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  • 9
    Janes USAF Fox 2

    Janes USAF Fox 2

    A modification for Janes USAF

    This project is meant to create a more seamless and more in-depth game for Janes USAF. It's intended to include a more in-depth pilot career, updated models and textures, ease of use and map updates/creations. There are 2 versions, currently, and those are for end-users/players to choose either a dgvoodoo based game, or a wine3d based version. It is a free modification, that could develop into a complete overhaul of the game. All free of course. **You MUST own a original copy of...
    Downloads: 0 This Week
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  • 10
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 27 This Week
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  • 11
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 348 This Week
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  • 12
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 10 This Week
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  • 13

    SCUMMVM (Symbian S60) beta home

    This is home for bulded from fresh sources SCUMMVM for Symbian S60

    This project closed now. For new builds here - https://sourceforge.net/p/g-o-l-d This builds support all latest games except Broken sword 2.5, Ultima 4&6. It can safely installed side by side with stable release. For themes, localisation install game data package. For build from 2020: Before Game run set keymap to call Global Main Menu or you can't normally quit. It support Vorbis, FLAC, AAC and MP3 sound. You can play at games supported SCUMMVM 2.2.0 before release =)...
    Downloads: 0 This Week
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  • 14
    Grafon Develop DEMO
    https://github.com/pplandrei/grafon-develop
    Downloads: 0 This Week
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  • 15
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
    Downloads: 2 This Week
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  • 16
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 1 This Week
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  • 17
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 1 This Week
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  • 18
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 0 This Week
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  • 19

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 20
    Mini Mbm
    English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile). Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
    Downloads: 1 This Week
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  • 21
    Glest Advanced Engine is a community driven project which extends and improves on Glest. It aims to provide features and tools that help people develop higher quality 3D real-time strategy games for all major platforms.
    Downloads: 1 This Week
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  • 22

    the Autoblokus project

    Blokus Duo algorithms

    Autoblokus is a free framework which allows developping programs for the game "Blokus Duo". It contains all needed algorithms to manipulate pieces, boards, players, strategies... With Autoblokus, you can develop a program that play Blokus Duo, choose and/or implement the strategy of the computer, etc. The Autoblokus project consists in : 1) developping the framework to have the best possible algorithms and strategies, and 2) developping test-based and/or GUI applications playing against...
    Downloads: 0 This Week
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  • 23
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 24
    Lightbringer (Rhye's Quest) Engine

    Lightbringer (Rhye's Quest) Engine

    A roguelike game engine/editor

    This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset...
    Downloads: 0 This Week
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  • 25

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 3 This Week
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