Showing 16 open source projects for "auto code generation"

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  • 1
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. ...
    Downloads: 97 This Week
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  • 2
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    ...Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra steps (code generation) needed for development. High performance supports static binding throughout the platform (engine), takes care of complex scenes.
    Downloads: 1 This Week
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  • 3
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 5 This Week
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  • 4
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 5
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 5 This Week
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  • 6
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
    Downloads: 2 This Week
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  • 7
    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK. The program for AntiAFK and Multi-Instance in Roblox.

    .... |⁉️ ⭐ | simple, lightweight, discreet (for the user) and simply the best anti afk for Roblox | ⭐ 🚀 | AntiAFK-RBX work with BloxStrap/FishStrap/Roblox[base/shaders] | 🚀 🛡️Mit License 🧩 Source-Code -> https://github.com/Agzes/AntiAFK-RBX [tag: roblox auto move, afk, anti afk, antiafk, rbx, roblox, auto jump, multi account, 2+ roblox]
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    Downloads: 372 This Week
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  • 8
    Universal Triggerbot Download

    Universal Triggerbot Download

    Universal Triggerbot All Games Download

    Universal Triggerbot / All Games / All Mouse : Rainbow Six Siege , Apex Legends , Valorant , PUBG , Rust , Fortnite , Call Of Duty , CS2 Universal Triggerbot 2025 is the best PC tool for fast and accurate shooting in any FPS game. Built with advanced C++ code, it automatically fires when your crosshair locks on a target, giving you lightning-fast reactions. With customizable delay, smooth performance, and undetectable operation, this triggerbot ensures maximum precision without FPS...
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    Downloads: 430 This Week
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  • 9
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 67 This Week
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  • 10
    Retro

    Retro

    Retro Games in Gym

    ...This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging retrieval. The repository provides code and resources for training and evaluating RETRO models, along with infrastructure for integrating retrieval into the transformer pipeline. It includes example configurations, datasets, and utilities for building retrieval-augmented generation systems. RETRO represents an important step toward combining large-scale language modeling with information retrieval, offering researchers a foundation to study hybrid approaches for scaling AI responsibly.
    Downloads: 0 This Week
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  • 11
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type...
    Downloads: 1 This Week
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  • 12

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 13
    DiceRoller V2.0 (for Skype)
    Dec 2013 update: The Skype Diceroller has become officially obsolete. Skype announced that they are discontinuing support for the Skype API, which the project depends on in order to read chat message data. Unfortunately, there isn't an alternative mechanism currently available to that would support the diceroller's functionality. This project is essentially on hiatus until a new API or other means of retrieving chat data from Skype becomes available. Thank you all for downloading. It was...
    Downloads: 1 This Week
    Last Update:
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  • 14
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 15
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 16
    A roguelike game with large, living world, flexible character generation and (perhaps) auto-generated quests.
    Downloads: 0 This Week
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