Showing 394 open source projects for "vb6 source code"

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  • 1
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 2

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 0 This Week
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  • 3
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 4
    Attempting to rebuild MC2 from the released source code from DX to OpenGL and allow to run on Linux. Any help appreciated.
    Downloads: 0 This Week
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  • 5
    Cosmic Drift

    Cosmic Drift

    A 2D shoot them up game respecting space physics. Alpha.

    Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids. Dev idle currently, project may stay as is.
    Downloads: 0 This Week
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  • 6
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 7
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 8
    Radial 3D engine is a new engine based on my OK 3D engine. It has a compiler, bump/spec, lights, anims, particles etc. Hidden is virtual render path based on code of Brad Blanchard. For latest source or questions mail me (willemsenfrank@yahoo.com)
    Downloads: 0 This Week
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  • 9
    Bugger!

    Bugger!

    A debugging-themed top-down shooter

    ...The player takes on the role of a programmer trying to clear bugs out of a project using an array of pun-y weapons. I need to put this on hold for a while, so I'm posting the source in the meantime. Never fear though, I'll be back ;-) Requires SFML 1.6 to compile/run, but tinyxml source-code is included with the project.
    Downloads: 0 This Week
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  • 10
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 11
    S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
    Downloads: 10 This Week
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  • 12
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 0 This Week
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  • 13
    A game in it's alpha stage that employs an SFML plugin and is written in C++. Check the "Open Discussion" for more information/updates.
    Downloads: 0 This Week
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  • 14
    Cycli is a 3d mmo rpg project. The emphasis has been put on maximal code sharing between server and client and optimising server performance.
    Downloads: 0 This Week
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  • 15
    The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
    Downloads: 0 This Week
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  • 16
    Unforgiving Underworld is a graphical Roguelike project writing all code in C++ using the SDL API.
    Downloads: 0 This Week
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  • 17
    Python bindings for Ogre3d graphics engine, built using Py++ and Boost.Python library - Also refered to a Python-Ogre.
    Downloads: 2 This Week
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  • 18
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 7 This Week
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  • 19
    Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
    Downloads: 0 This Week
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  • 20
    IMPORTANT NOTE: This project has moved to github and is no longed updated here. Please find the code at: https://github.com/anupamsr/freecell4cli
    Downloads: 0 This Week
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  • 21
    Save The Rock!
    Save The Rock! is a 2D platformer bundled with a user-friendly in-game level editor
    Downloads: 0 This Week
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  • 22
    The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
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    Downloads: 0 This Week
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  • 23
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 0 This Week
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  • 24
    Awesomeguy
    Awesomeguy started as a homebrew game for the NDS game system. I am trying to port it to some other platforms. To use this download you must have NDS homebrew software and hardware... and a DS. Android phone sources can be found on Google Code.
    Downloads: 1 This Week
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  • 25
    Open source version of Oni on OGRE. Source code based on reverse engeneering of serveral tools e.g. onisplit, lugaru and etc.
    Downloads: 0 This Week
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