Showing 1218 open source projects for "vb6 source code"

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  • 1
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. ...
    Downloads: 56 This Week
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  • 2
    Claude Code Game Studios

    Claude Code Game Studios

    Turn Claude Code into a full game dev studio

    Claude Code Game Studios is a creative project that leverages AI coding agents to generate and manage game development workflows, effectively turning AI into a collaborative game studio assistant. The repository provides a structured environment where AI agents can be tasked with designing, coding, and iterating on game projects using natural language instructions. It emphasizes automation in game development, allowing users to delegate tasks such as asset creation, gameplay logic, and...
    Downloads: 1 This Week
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  • 3
    Open Aimbot

    Open Aimbot

    Universal Aim Assist Framework

    ...Open Aimbot includes numerous filtering options that can differentiate targets based on factors such as teams, friends, player status, and visibility conditions. The framework also features configuration management tools, enabling users to save and switch between custom setups. As an open-source project, it provides accessible source code for modification, customization, and community contributions.
    Downloads: 1,836 This Week
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  • 4
    PojavLauncher

    PojavLauncher

    A Minecraft Java Edition Launcher for Android and iOS

    A Minecraft Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for the Android platform.
    Downloads: 840 This Week
    Last Update:
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  • 5
    Command & Conquer Remastered Collection

    Command & Conquer Remastered Collection

    Command & Conquer: Remastered Collection

    The CnC_Remastered_Collection repository publishes source code for key parts (e.g. TiberianDawn.dll, RedAlert.dll, and the map editor) of the Command & Conquer Remastered Collection, enabling modding and transparency. This open code release supports the Steam Workshop, mod creation, and community enhancements. The quickest way to build all configurations in the project is open CnCRemastered.sln in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. ...
    Downloads: 23 This Week
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  • 6
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    Unleashed Recompiled is a reverse engineering and recompilation project aimed at reconstructing Sonic Unleashed for modern platforms by translating original console binaries into readable and rebuildable C++ code. Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent source code that can be compiled using modern toolchains. ...
    Downloads: 64 This Week
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  • 7
    MCreator

    MCreator

    Make Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons

    MCreator is an open-source integrated development environment designed to simplify the process of creating Minecraft mods, add-ons, resource packs, and data packs. The software provides a visual programming environment where users can design mod features using graphical tools instead of writing code manually. Through wizards, block-based programming interfaces, and an integrated editor, MCreator generates the underlying Java or JSON code required for the mod automatically. ...
    Downloads: 64 This Week
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  • 8
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while...
    Downloads: 45 This Week
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  • 9
    Paper Mario

    Paper Mario

    Decompilation of Paper Mario (Nintendo 64)

    Paper Mario is an ongoing reverse engineering and decompilation project that aims to reconstruct the original source code of the Nintendo 64 game Paper Mario. The project focuses on producing code that matches the original binary exactly, enabling a deeper understanding of how the game was built. It provides tools, scripts, and documentation to analyze game behavior and structure. Contributors work collaboratively to translate assembly code into readable C while maintaining functional accuracy. ...
    Downloads: 9 This Week
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  • 10
    ursina

    ursina

    A game engine powered by python and panda3d

    ...The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 40 This Week
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  • 11
    Universal Pokemon Randomizer ZX

    Universal Pokemon Randomizer ZX

    Public repository of source code for the Universal Pokemon Randomizer

    Universal Pokemon Randomizer ZX is an open-source tool that allows players to modify and randomize various aspects of Pokémon games across multiple generations, creating unique and unpredictable gameplay experiences. It supports a wide range of ROMs and provides a user-friendly interface for customizing game elements such as Pokémon encounters, abilities, stats, movesets, and item distributions. The tool is designed to maintain game stability while introducing variability, ensuring that...
    Downloads: 403 This Week
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  • 12
    MCP-Reborn

    MCP-Reborn

    MCP-Reborn is an MCP (Mod Coder Pack) for Minecraft

    MCP-Reborn is an MCP (Mod Coder Pack) for Minecraft for making modded clients for Minecraft and researching its code. It is based on MCPConfig and ForgeGradle by MinecraftForge Team.
    Downloads: 26 This Week
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  • 13
    VVVVVV

    VVVVVV

    The source code to VVVVVV

    ...All the actual levels in the game are hardcoded in huge arrays generated with a map editor, which exports the levels in source code. Since the 2.0 update, the Windows, Mac and Linux versions of VVVVVV have featured a powerful and easy to use level editor.
    Downloads: 7 This Week
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  • 14
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code.
    Downloads: 9 This Week
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  • 15
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 27 This Week
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  • 16
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself.
    Downloads: 220 This Week
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  • 17
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments...
    Downloads: 27 This Week
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  • 18
    Jazz2

    Jazz2

    Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

    jazz2 is a reverse engineering and decompilation project of Jazz Jackrabbit 2, the iconic 2D platformer developed by Epic MegaGames in the late 1990s. This ambitious project aims to recreate the original game from its binary form into readable and compilable C++ code. By doing so, it opens the door for native builds, modding, bug fixing, and potential enhancements beyond the limitations of the original closed-source game. The project is valuable for preservation, educational insight into retro game development, and community-driven improvements.
    Downloads: 19 This Week
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  • 19
    Pinta

    Pinta

    Simple GTK# Paint Program

    ...Use layers to help separate and group elements of your image for easy editing. Like docked windows? No problem. Floating windows? No problem. You can even mix and match. Original Pinta code is licensed under the MIT License, see license-mit.txt for the MIT License. Code from Paint.Net 3.36 is used under the MIT License and retains the original headers on source files.
    Downloads: 15 This Week
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  • 20
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 235 This Week
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  • 21
    Source of Mana

    Source of Mana

    Source of Mana is a unique 2D MMORPG

    ...Because Source of Mana is a community-driven project, player feedback is vital, report bugs, suggest features, or even contribute code and art to help shape the future of the game!
    Downloads: 2 This Week
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  • 22
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. ...
    Downloads: 24 This Week
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  • 23
    modrinth

    modrinth

    The Modrinth monorepo containing all code which powers Modrinth

    modrinth is the primary open-source monolithic repository that contains the backend, web interface, and core infrastructure powering the Modrinth mod distribution platform. The project consolidates the codebase used to operate the Modrinth website, its APIs, and related services that allow users to discover, publish, and manage Minecraft mods, plugins, and modpacks. The platform is designed to support a modern ecosystem for mod distribution, providing developers with tools to upload and...
    Downloads: 66 This Week
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  • 24
    Stockfish

    Stockfish

    UCI chess engine

    ...Read the documentation for your GUI of choice for information about how to use Stockfish with it. Stockfish is a 11-time winner of the Top Chess Engine Championship. Stockfish is open source (GPLv3 license). That means you can read the code, modify it, and contribute back. You can use Stockfish on your computer or on your iOS or Android device. So you can get world-class chess analysis, wherever you are. The Stockfish engine features two evaluation functions for chess, the classical evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently updatable neural networks.
    Downloads: 149 This Week
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  • 25
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 24 This Week
    Last Update:
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