Showing 74 open source projects for "code e-library"

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  • 1
    Utilities, programs, and code libraries related to The Elder Scrolls:Oblivion.
    Downloads: 1 This Week
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  • 2
    An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
    Downloads: 0 This Week
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  • 3
    MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
    Downloads: 0 This Week
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  • 4
    The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
    Downloads: 0 This Week
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  • 5

    AutoREALM

    Vector based drawing software designed for RPGs

    ...) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
    Downloads: 55 This Week
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  • 6
    Stars! tools for players, as well as code snippets (and libraries?) for developer's use.
    Downloads: 0 This Week
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  • 7
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 8
    A collection of source code for manipulating the various file formats (images, maps, sounds, models, etc...) used by The Elder Scrolls: Daggerfall, an old, but still popular CRPG.
    Downloads: 0 This Week
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  • 9
    generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
    Downloads: 0 This Week
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  • 10
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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  • 11
    This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
    Downloads: 0 This Week
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  • 12
    AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
    Downloads: 0 This Week
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  • 13
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 14
    E-Pimp is currently a text based pimping game. I hope to make a GUI soon. E-Pimp is meant to bring the user into a legal world of pimping. I currently have the source code, a Mandrake Linux build, and a Windows 98 build.
    Downloads: 0 This Week
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  • 15
    Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
    Downloads: 0 This Week
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  • 16
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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  • 17
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
    Downloads: 0 This Week
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  • 18
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 19
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 0 This Week
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  • 20
    Project ISSU (ISS Ultra) is a project to create the best ever ISS for the space flight simulator Orbiter (www.orbitersim.com). It will include full exterior models, interiors + systems code to make the ISS interactive. ISSU will be freely downloadable.
    Downloads: 0 This Week
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  • 21
    Input43D is a library that provides lightweight input capabilities to applications in a 3D environment such as games and simulations. The library is designed with rigorous code quality standards. The library's primary target audience at inception is opens
    Downloads: 0 This Week
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  • 22
    a game source code library, including network, graphics and audio fuctions and c++ classes.
    Downloads: 0 This Week
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  • 23
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 24
    SOLID is a software library containing functions for performing intersection tests and proximity queries that are useful in the context of collision detection. This is a fork from the original code of the open-source edition of SOLID 3.
    Downloads: 0 This Week
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