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Custom VMs From 1 to 96 vCPUs With 99.95% Uptime
General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
Mathgam is simple mathematical game aimed for children from 4 to 12 years and anybody who wonts to improve his basic math skills. It supports double player on single computer. Made for .NET/Mono. Have a fun!
A Blitz Basic PC rendition of "Gravity Force II" and "Gravity Power" for the Amiga. Requires DirectX7+ and a friend. Currently being rewritten (see svn) in c++ for SDL/psp platforms.
A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
You can play against your friends(local or with Internet Mode) or with the computer's AI. KDE4 plasmoid or standalone versions. QT4 animated graphics simulating hand writing. Several options like pen colours, players and game variants.
only for learning purpose.... this aircraft simulator will be be very basic in nature.. initially it would just be a command line program... after it's successful working 3d graphics and sound will be added soon...
Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
Aeon Legend Online was an MMORPG game in development in Visual Basic, which was cancelled many years ago. Aeonlegend Forever is a complete rewrite in C++, in the hopes that maybe someday the game will reach maturity.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
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When completed this engine will be a basic C++ game engine based on Ogre 3D, Newton Game Physics, and NVIDIA Physx. It will have editors for various elements of the engine, such as game wold editors and material editors.
Dedalus is a game for children and teenagers aged between 8 and 15 years. This game is intended to make them learn the basic concepts of structured programming languages, like conditions and loops.
A 2D RPG Final Fantasy series style, very basic and probably dead. The project name should be Necdromida's dream, due to a change, but sourceforge won't allow changes on unix names at the moment.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
DaCracker's Common Lib is intended to be a cross-platform (Windows,GNU/Linux and .NET) library with most of the basic features you need in a game engine, such as threading, system functions, logging etc.
The Free Show is a real time, chat-like, telepathic-like 3D Game Environment consisting primarily of Humour.
You can go to http://www.thefreeshow.eu to read this SDK of a 3D Game/Chat Environment.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
BackgammonBase is a basic portable C++ class and a small console application for a Backgammon board game with a simple ascii-display for demonstration and testing.
An open source modification to Return to Castle Wolfenstein: Enemy Territory to add basic functionality requirements which will increase the level of security and playability for users.