Showing 14 open source projects for "basic linux"

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  • 1
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 3 This Week
    Last Update:
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  • 2
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
    Last Update:
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  • 3

    Stargate

    A stargate animation

    A stargate animation written in FreeBasic and Qt. Enjoy!
    Downloads: 0 This Week
    Last Update:
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  • 4
    Simple World

    Simple World

    The simulation of a world and the bugs that live on it

    Simple World is the simulation of a world and the beings that inhabit it. Simple World tries to reproduce the basic elements that define a simple world. The objective of the project is to observe the evolution of this world and of these beings.
    Downloads: 0 This Week
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  • 5
    Gooper1 Building Creator

    Gooper1 Building Creator

    A revolutionary building creator for Skyscraper.

    NOTE: G1BC IS NOT READY FOR DOWNLOAD YET. G1BC is a graphical building design tool for Skyscraper that is designed to be a step up from Beno Building Creator. It is coordinate-based, which allows for walls of any size, height, and angle compared to BBC's full-height, 90-degree walls. G1BC is currently in early development. The development team (gooper1 and elevescalators) are aiming for a beta release date in mid- to late-2012. G1BC is licensed under the CC BY-NC-SA license,...
    Downloads: 3 This Week
    Last Update:
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  • 6
    A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This project is started with the intent to create the basic pieces needed to build an MMO or an online virtual world.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 0 This Week
    Last Update:
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  • 10
    iTanks: Use your skills in C++ to compete with other programmers. Two software tanks battle in a virtual arena.
    Downloads: 0 This Week
    Last Update:
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  • 11
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
    Last Update:
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  • 12
    Dawn of the Titans is a project to provide basic softcode/hardcode snippets, advice, and documentation for BattleTechMUX players and staffers alike. This is of particular interest to BTMux coders and admins.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Browser-based, interactive, multiplayer RPG for Star Wars fans.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Zeeble Bug is a basic A-life program designed for lava-lamp style desktop viewing of a pond filled with "bugs". It employs a simple neural networks, genes, and varied water conditions to keep the pond a shifting and evolving entity.
    Downloads: 0 This Week
    Last Update:
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