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Ever wanted to create your own Role-Play-Games? With this easy-to-use application you can create your own RPGs without having deeper knowledge in any Programming-Language. For the downloads and more info please visit the project's website below.
The game is a clone of Sea Race (GCompris activity).
Is to give orders (the language is extremely basic) to a boat to win a race.
The aim is to show how to think ahead and construct a program, to people with no knowledge of it and have fun at the same time.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Programminglanguage Karel is a game to learn structural programming. It consist of graphical user interface and debugger that provide easy and fast learning.
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Crystal Blue is a multiplatform game engine aiming to be small, simple, extendable, and scriptable. The scripting language is Python, the main language is C++.
Blender 3d, with a Python script to export data, is the main content creator.
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Pythonprogramminglanguage.
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programminglanguage.
Yo Ho Ho And A Bottle Of Rum - Fifteen men on a dead man's chest. This is a project for solving a sudoku with the help of Prolog programminglanguage. The program will be able not to only solve a defined sudoku but enumerate all available in a dimension
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iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
libtour is a generic tournament processing library. The rules, participants, schedule, and results of a sporting tournament can be defined in the Scheme programminglanguage and given to the library as input.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
TableScript is a simple yet powerful scripting language - based on C and Python - for defining and rolling random table-based results. It is a terrific tool for your role-playing campaigns.
A robot wars variant.
A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system