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BoardWars is a teaching utility for computer science classes.
It runs as a server supporting multiple turn based board games.
The games are played by supplying the AI code in java or c++.
BoardWars was funded by the University of Iowa
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
Prophecy MUD is a new style of MUD server, using a massively multithreaded approach based on NPTL and the 2.6 kernel, combining object oriented design with tried-and-true techniques used by other MUD servers. Backed by an embedded BerkeleyDB database.
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
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Web Enabed Table Top (WETT-P2P) -- A project to create a highly extensible peer-to-peer program that will allow users to play pen and paper role-playing games on the web.
Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
Ingens Mundus is a new generation of MMORPG allowing dynamic flexibility and unparalleled growth potential. Mundus is designed to allow the player to command NPCs by assigning player programmable AIs to them.
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
Online Metalball Manager is an online managment game based on a fictional game with the working title metalball. The details of metalball are still being worked out, but we think it will be a great game :)