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Network Failure is a puzzle game featuring a jumbled up computer network. Rotate the wires in the network so that all clients are connected to the server to win!
An isometric game with C++ and SDL. Your beings should survive fighting with other beings, reproducting to make a massive attack and eating. But sometimes you will have to eat some of your own live beings so that others could stay alive, well it's life.
A basic Win32 version of the classic game Ataxx. Players may compete against each other either locally, via a network or against the computer. This program is a single file with no dependencies. No install is required.
This project is to develop a new type of controller for the PC, so that people playing the game arn't sitting still behind their computer, and will get off because they're exhausted, rather than told they've been playing too long.
Fluff Who?: A Twisted Guess Who Game
This computer game will let you connect remotely to friends through the net, and through an inbuilt chat program, you will be able to ask questions, and guess each others persons.
Makata is a macOSX port of Zatacka a multi-player arcade game where snakes paths grow and must not intersect other paths. An Artificial Intelligence computer player has been programmed as well.
This project is a portage of LUA on GP2X.
It uses LUA sourcecode from 5.0 version and SDL toolkit from dev.gp2x.com
For more information see http://glua2x.memiks.info/
This is a remake of the classic roundbased battleship game. It supports multiplayer network gaming over the internet for two players as well as playing against the computer.
An alternate editor for the Elder Scrolls: Morrowind computer game. Similar in appearance to the official construction set editor but with the edition of many features to make mod editting easier.
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
Feta Efficiently Tracks Assets. Feta is a PHP/MySQL/PostgreSQL application for use in tracking inventory of computer hardware within a company for internal use.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
The AI Chinese Chess developered by c++ builder 5 . you can play the chess with computer. the purpose is research about How to implement the AI port of game .
DGE is a multithreaded, modern, component based game engine released under a less restrictive license to allow professional developers to use and contribute to the code base.
Diablo 2 D2S Savegame Creator, Editor, and Modifier by -=Wraith-Lunati=-
All submissions of code to help this project will be listed in the sourcecode and --thanks argument of
this program. This program is only console based, and written in C++.
An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
in the early 90ies dogfight was a very funny public domain 2d-game for the amiga. We (David Bührer and I) rewrote that game for windows32, using directx.
The gameplay and graphics are great, but the code needs some improvements.
Have fun!
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.