Showing 392 open source projects for "gmail source code"

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  • 1
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
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  • 2
    This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
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  • 3
    We are a completely new mud engine not based on any previous ones but taking their best features, optimizing them and putting them to use. The source code is mainly written in C++ and is aimed to be as multi-platform as possible.
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  • 4
    This is a version of Quake / QuakeWorld code that has been modified to use Direct3D instead of OpenGL. Useful for people with graphics cards that do not support OpenGL (but do support Direct3D), for DirectX developers, and for comparing OpenGL performance
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  • 5
    This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
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  • 6
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
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  • 7
    A small Win32 applet to switch Roger Wilco channels, and generally control Roger Wilco without having to leave your game. Source will be available when code from RW is clean-roomed.
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  • 8
    Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
    Downloads: 0 This Week
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  • 9
    Source code and resources for build 1.06 of Survival(tm). Please refer to the release notes for detailed information.
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  • 10
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
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  • 11
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
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  • 12
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
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  • 13
    The Code of Glory is a tale of mystery and power. A corrupt French General has found an ancient magic stone of power and the besieging English Army is at risk by the new found terror. Characters: Henry Thomas a solider and Adelie daughter of a wizard.
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  • 14
    Arduino open source X-PID motor control

    Arduino open source X-PID motor control

    Arduino open source PID motor control

    ...This article will describe where you have to take attentions and what you have to setup to get the best results. The project will help you to connect any arduino motor shield or other H-Bridges to the controller because it is open source and the output pins can therefor be changed as you like. You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.
    Downloads: 0 This Week
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  • 15
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
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  • 16

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. ...
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  • 17
    a game source code library, including network, graphics and audio fuctions and c++ classes.
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  • 18
    Project ISSU (ISS Ultra) is a project to create the best ever ISS for the space flight simulator Orbiter (www.orbitersim.com). It will include full exterior models, interiors + systems code to make the ISS interactive. ISSU will be freely downloadable.
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  • 19

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
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  • 20
    SPT is a 3D application wich allows user to driving Polish trains. Project based on Marcin Wozniak's & McZapkie code. SPT contains powerful world editor.
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  • 21
    Code: C++ Type: Turn semi-board strategy game Platform: Windows (future Linux) Graphics: DirectX (future OpenGL) Language: Polish, English(future English)
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  • 22
    Dragon's Curse

    Dragon's Curse

    Dragon's Curse Action/Adventure Platform Game

    Dragon's Curse is an platform jumping game which contains elements of free exploration and item collection. The player performs metamorphosis in to different forms, such as: human, salamander and mouse-man etc... Source code: https://github.com/phoboz/dragonscurse
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  • 23
    Bot for the id Software game Doom. Based on the Eternity Engine by Team Eternity. =============================== **NOTE**: Up to date source code is here: https://github.com/ioan-chera/AutoDoom ===============================
    Downloads: 0 This Week
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  • 24
    A fun falling blocks clone, with a twist! The game features two player network play. Please note that as of now, Bellevue Lemur is just a code name. Full name is TBD.
    Downloads: 0 This Week
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  • 25
    A repository for early game-jam-style rapid development game code. The idea is to try a bunch of different simple game ideas and come up with something good through repeated iteration. Multiple platforms.
    Downloads: 0 This Week
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