Search Results for "python games source code" - Page 10

Showing 723 open source projects for "python games source code"

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  • 1

    MiniGammon

    2/3 size of Backgammon

    2/3 size of Backgammon application You can get Source Code from http://sourceforge.jp/projects/halfgammon/scm/svn/
    Downloads: 0 This Week
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  • 2
    Asgard is a role playing game complete with menus, random battles, maps, towns and dungeons. Join the community of developers, writers and artists. Our goal is to deliver a rich and beautiful, free software RPG to gamers everywhere.
    Downloads: 2 This Week
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  • 3
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
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  • 4

    Tales of Gydia

    Tales of Gydia is a turn-based RPG set in a fantasy world.

    Tales of Gydia is a turn-based RPG set in a fantasy world taking part in the Liberated Pixel Cup (lpc.opengameart.org). The game focuses on user-made content, which can easily be made and added to the game. Take a look at our source code: https://github.com/buch415/Tales-of-Gydia or visit our website: http://buch415.github.com/Tales-of-Gydia/
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6

    BigCity

    City-building game that will contain the best parts of SimCity.

    City-building game that will contain the best parts of SimCity 3000, SimCity 4 and Cities XL.
    Downloads: 0 This Week
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  • 7

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 8
    A console-based RPG for Linux and Windows. We are striving to make it very close to the D&D 3.0-3.5 ruleset. The game is in its early stages at the moment, but we update often. Come and try what we've got so far! Suggestions are always welcome! *Linux development is halted at the moment :(
    Downloads: 0 This Week
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  • 9

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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    Grafana: The open and composable observability platform

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  • 10

    Sedimentality

    Erosion simulation game

    Sandbox simulation game in which the player shapes terrain using weather effects. Developed as an educational tool to teach elementary and middle school students about the mechanics of erosion.
    Downloads: 0 This Week
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  • 11
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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  • 12
    Guns, Action, Mayhem, Etc.
    A top down shooter game. Right now, it's a defense game, but I plan on creating different games with the same core code.
    Downloads: 1 This Week
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  • 13
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 3 This Week
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  • 14
    Striker2D

    Striker2D

    This game is a 2d arcade game. You can move, jump, kill monster.

    This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In source code you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
    Downloads: 0 This Week
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  • 15
    Bermuda Triangle is an action adventure which comes up with three versions: Bermuda Triangle 3D, Bermuda Triangle 2D and Bermuda Triangle Text
    Downloads: 1 This Week
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  • 16

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 1 This Week
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  • 17
    Wolfpack is an open source server implementing the protocol used by the massive multiplayer online game Ultima Online. It aims for full support of the Ultima Online protocol and tries to mimic the same gameplay as the original.
    Downloads: 0 This Week
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  • 18
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 19

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 3 This Week
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  • 20
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
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  • 21
    Attempting to rebuild MC2 from the released source code from DX to OpenGL and allow to run on Linux. Any help appreciated.
    Downloads: 0 This Week
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  • 22
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 23
    Cosmic Drift

    Cosmic Drift

    A 2D shoot them up game respecting space physics. Alpha.

    Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids. Dev idle currently, project may stay as is.
    Downloads: 1 This Week
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  • 24
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 25
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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