8 projects for "runtime full" with 2 filters applied:

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  • 1
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower...
    Downloads: 17 This Week
    Last Update:
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  • 2
    Earthdawn Character Editor

    Earthdawn Character Editor

    The ECE is for creation and managing ED3+ED4 characters.

    The Earthdawn Character Editor is a java-based utility to create and manage character for the role-playing game Earthdawn Third Edition and for the role-playing game Earthdawn Forth Edition. It is intend to be very flexible, so almost the full behaviour can be configured through xml-based config-files. Multi language support is possible.
    Downloads: 5 This Week
    Last Update:
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  • 3
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
    Last Update:
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  • 4

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 3 This Week
    Last Update:
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  • 5
    The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
    Downloads: 2 This Week
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  • 6
    tnMUD is a modular MUD server written in C++. Its lightweight core can by easily extended by modules, which are loadable/unloadable at runtime. The tnMUD project aims to create a fast and full-featured MUD server.
    Downloads: 0 This Week
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  • 7
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
    Last Update:
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  • 8
    Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
    Downloads: 0 This Week
    Last Update:
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