Search Results for "google-visualization-python" - Page 6

1127 projects for "google-visualization-python" with 2 filters applied:

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  • 1
    PyQue is a set of libraries and tools which help in developing roquelike games in Python programming language.
    Downloads: 0 This Week
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  • 2
    OpenNumismat

    OpenNumismat

    Coin collecting software for organize and manage your own catalogue

    This project has been migrated to github - please visit http://opennumismat.github.io OpenNumismat is a handy and reliable application aimed at coin lovers, numismatists or amateurs looking to create a numismatics collection. With OpenNumismat, you will be able to create, organize and manage your own coin catalogue with detailed description and photos for each of the items.
    Downloads: 0 This Week
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  • 3
    Heroes of Wing Commander
    A fan base strategy game based on the Origin's Wing Commander universe.
    Downloads: 0 This Week
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  • 4
    LAIR! the game

    LAIR! the game

    LAIR is a Sandbox Dungeon Crawling Game

    LAIR! is a game designed to provide virtually limitless versatility in the environment that it provides. While you create a new character, it generates a dungeon for you to explore with thousands of creatures, treasures, and secrets. Every piece of content can be generated procedurally by the game engine, so new dungeons and treasures can appear at any time.
    Downloads: 0 This Week
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  • 5
    4chan-dl

    4chan-dl

    A tool to download images from 4chan

    A tool to download images from 4chan. It is written in Python and should work in Windows, Linux and Mac.
    Downloads: 0 This Week
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  • 6

    Shildimon

    Adventure/RPG-Gameengine + Game

    Downloads: 0 This Week
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  • 7
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    ...It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?...
    Downloads: 0 This Week
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  • 8
    pyBzEdit
    pyBzEdit is a wxPython program designed to edit the world files used by the bzflag game. You will need Python, wxPython, and pyOpenGL to run it. There were also (now unmaintained), versions that run under IronPython/OpenTK or Jython/JOGL!
    Downloads: 0 This Week
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  • 9

    Pytonis Universalis - Shmup

    A ridiculously simple spaceship shoot 'em up game written in Python

    Pytonis Universalis (name is still WIP) is a simple shoot 'em up. It is written completely in Python and uses Pygame so the code is as accessible as possible for others to inspect. The idea should be easy enough for anyone to understand: try to avoid running into flying saucers and their laser beams by shooting them down before they shoot you down. Every time you destroy a flying saucer you get points. Points are nice, you want them.
    Downloads: 0 This Week
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  • 10
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 11
    Lyric Grabber

    Lyric Grabber

    download and save lyrics

    Lyric Grabber fetches lyrics from the internet and allows you to save them to [Artist] - [Song].txt by default. Lyric Grabber is written in Python3, using the standard library + Tkinter, for cross-platform compatibility and minimal size. The project may be picked back up in the future, but as of now I have no interest in doing so.
    Downloads: 0 This Week
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  • 12

    Skirmish

    Experiments in turn based strategy gaming.

    I am working on some ideas to bring cross platform open source turn based strategy games to desktops.
    Downloads: 0 This Week
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  • 13
    Display and print GPS tracks along with performance graphs for sports
    Downloads: 0 This Week
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  • 14
    Painter's Colour Assistant Tool Kit

    Painter's Colour Assistant Tool Kit

    Allows painters to experiment with mixing paints (virtually).

    The Painter's Colour Assistant Tool Kit is a set of PyGTK GUIs that enable painters to experiment with mixing various paint colours electronically. This helps the painter decide which tube colours to use on their palette in order to be able to mix the colours that they need for a painting.
    Downloads: 0 This Week
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  • 15

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    ...You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D. Please try it out, more versions soon!
    Downloads: 0 This Week
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  • 16

    magicHack

    Glues together MSE/Cockatrice/MWS, etc

    Downloads: 0 This Week
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  • 17
    HGEE

    HGEE

    A world editor for HGE game engine written in python and uses OpenGL.

    It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc. Project focus is on simplicity, efficiency, performance, flexibility. This project aimed for Linux environment and more specifically Gnome shell. Its most development is in Fedora 20.
    Downloads: 0 This Week
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  • 18
    The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
    Downloads: 0 This Week
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  • 19
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 207 This Week
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  • 20

    Game Over Again

    Find continuous bombs

    The game consists of a rectangular board increasing its dimensions every so. User must find where the bombs are. Labels show how many continuous bombs exist horizontally and vertically.
    Downloads: 0 This Week
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  • 21

    showmaster

    Keep track of your favourite TV shows.

    ...You can add tv shows to your library and view information about their latest and next episode. It uses tvrage.com to gather information (see tvrage.py) and stores it in a local sqlite database(see db.py). The application is written in Python 3.3 and uses the pyqt module to realize the user interface.
    Downloads: 0 This Week
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  • 22

    DSOL

    DSOL: A Distributed Simulation Object Library implemented in Java

    DSOL is a full featured multi-formalism, distributed simulation environment developed at Delft University of Technology (The Netherlands). DSOL has support for discrete event and for continuous modeling. Formalisms supported are event scheduling, DEVS, flow-based simulation, and continuous modeling through sets of differential equations. The first release was introduced at IEEE's Winter Simulation Conference in 2002. Since then, numerous papers and PhD dissertations have been developed, with...
    Downloads: 2 This Week
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  • 23
    SnakeSpeed

    SnakeSpeed

    Compete with snakes on eating the frog.

    This is a variant of the well known snake game. The snakes are competing about eating the frog. It was implemented as a report for a course in Artificial Intelligence. My son helped me with the design using his toy snakes.
    Downloads: 0 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    Pygrid Engine

    Pygrid Engine

    Pygrid is an open-source and cross-platform pygame/python 2D engine.

    Pygrid is an open-source cross-platform pygame/python engine for the development of 2D top-view and platform games. It follows the "grid-fixed" principle, in which every game-object has a fixed size based on a grid (What allows perfect object interaction, such as "collision" and "movement").
    Downloads: 0 This Week
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