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3D Realtime Simulation der Evolution des Lebens. Frei erweiterbares Gen/Mutations-System mit Direct3D-Engine. <b>Wichtig ".NET 2.0 beta"-basierent !</b> Also wird zumindest ein Visual Basic 2005 Express Beta benötigt.
The goal is to develop a bot that sits on irc and manages clanwars in the internal channel of a clan. the bot should also be able to broadcast clanwars to irc-channels. DEVELOPERS AND TESTERS NEEDED!!!
simpleJ emulates on your PC a simplified computer: a retro-style video game console that lets you understand how a computer works and write your own video game programs.
This is a python program that looks up possible words from a dictionary over 1,600 words. You type in letters that you have and the program will generate all possible words from the dictionary.
A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
Battlefield 3 Remote Administration and Information PHP Class
...is a PHP written class for developers who want to build their own webinterfaces to administrate their Battlefield 3 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
This project is based on BC2Conn by jlnnn
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
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A python system designed to offload the weight of a server in to multiple clients, in theory preventing the need for a server in the first place...(currently minecraft only)
Simple Blackjack game in Java (developed as Assignment 1 for ITEC802@MQ). For more information about Blackjack, please refer to http://en.wikipedia.org/wiki/Blackjack.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
z0mg antihax will be a server-side anti-cheat solution for first-person shooter games. It combats cheating in general rather than specific exploits by employing heuristics and analysis of player behaviour instead of scanning the client systems.
ErlyMUD is a small MUD server written using the Erlang/OTP libraries. The aim is to have solid support for exploration and roleplaying, within a concurrent, highly fault-tolerant environment.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
Neitris is a competitive, network multiplayer version of Tetris. The game features lots of bonuses and powerups used by players against their "victims". Only the best, fastest and smartest one will stay alive in the end....
A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.