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The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Lasers! is a puzzle game. The objective is to destroy various colored targets with lasers by placing mirrors and other actuators in the beam path. Users can design custom level sets and graphics to use during game play.
Dinner mystery publishing system. Programs for electronically publishing "Who-done-it" stories, with "fill in the blank" capabilities so that the host can create a custom invitation and story for each guest.
Using a variety of public domain models, as well as custom created 3d models, we are attempting to mod Neverwinter Nights to a setting capable of modern and futuristic roleplay.
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ClanMod is a Metamod plugin designed to offer extended features to Half-Life server admins by providing an in-game menu system, scheduled tasks, custom command and task declarations, specialized configs and addons to ease the task of administration
A 3D RTS game similar to Starcraft and Total Annihilation. It features steering behavior, custom unit abilities and model animations, a shell, shared control/visibility/resources, projective shadows, view rotation/zooming/tilting, and random terrain.
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
An abandoned MUD server based on SocketMUD. Has custom OLC and some other features. It's rather 'barebones' at the moment. It's currently being rewritten.
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SDL Invaders is a cross-platform space shooter, which supports custom levels and additional media. It is also intended as a sample game for beginning programmers, who wish to learn to make games.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
Bomberbastards is a multiplayer bomberman clone with extended maps and lua scripting for AI players and custom game objects. Currently windows and linux are supported. SDL is used for the graphics.
Virtualy Real Worlds, or VRW, will be an online 3D community for people to interact, chat, and construct buildings or other things within a universe of vast and interesting worlds owned by users like you. They design custom objects and use them in their
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
Prolix is a "binary bot" chat interface
and bot for various battle.net(tm) like
services such as bnetd, fsgs, and possibly
battle.net itself. Prolix offers a modular
design allowing one to create and use
custom controls, bots and displays.
The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
KaraokeMachine is designed to be the definitive Karaoke application, focused on creating a custom karaoke machine on a computer, working like dedicated karaoke machines.
A generic C++ MUD server featuring a strategy-style hexagon map
...-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions.
Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.