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<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
Turbo Magic Online is a client-server internet multiplayer game in which
people play games of Magic: the Gathering against each other. It is
currently in alpha and doesn\'t offer much capability yet.
CGI games:
WSpace will become a multiplayer space strategy game.
WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
PsyberStats takes game logfiles obtained from the client and parses them. It then outputs HTML statistics using a user-provided theme file. Users may add their own support for additional games. Users may also create or modify themes to change the HTML.
Thank to NetStrikeNow, you can do a DOS attack ( Denial of Service ) in contemporary with other people that share the dissent against a institution web site.
NetStrikeNow is a client that get the information and configuration from server of protest ( lik
"Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
A web-based html chat system. Allows users to chat in multiple rooms, private chat, 2 player games (checkers, tictactoe, chess, etc..)
all without any client requirements other than html. Currently server requirements are PHP4 & apache & cron.
Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.
An open source set-top gaming console that will also be able to play mp3s/dvds/etc and will have a fully featured web browser and multi-user email client. There will also be the ability to download and play freeware games. The console will run linux.
A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
TkPoker is an IRC poker client with a simple, attractive interface that runs under any operating system to which Tcl/Tk has been ported. No additional IRC software is required. If you can browse the web, you can play poker with TkPoker!
Bindx0r is a web application for configuring and *modifying* keyboard mappings for game config files (e.g. Quake3). It aims to be unobtrusive, intuitive, lightweight, powerful, and retargetable. Bindx0r is written entirely in Client-side Javascript.
This simulator will be based on a server and client side. The Server app will run on "C/C++" environments and the client will be a CGI script. First, we'll try to do a simple simualtor. Then we'll go over to improve the client with a kind of rendering eng
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
KoSI is a project at the University of Oldenburg. Our goal is to develop a server/client/computer ai, that allows people to play the card game of Bridge over the internet.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
... to a specific CPU, allowing admins to balance servers across CPU cores.
Games are started as the user who owns them. So the agent will see that a given Gaming server is started by the owning user.
It will launch the game server as the user.
This is also useful if admins enforce some kind of user based qutoa policy like disk quota or ulimit settings in Linux/Unix.
Installations can be cloned from the web interface.
Steam based games can be installed or updated using the steam client from the we
M-N is developing a series of RPGs for the end/user. One of the two major projects is web-based (PBBG) and the other is an MMORPG (Downloadable game client). Both of these will be available to others to use for hosting their own game.
The goal of the CSPoker project is to develop Poker software and experiment with Artificial Intelligence for Poker. A Texas Hold'Em server written in Java and client software in JavaFX have already been developed.