Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
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Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
A .net library, written in C#, for half life multiplayer log files sent to a listening server by the hlds. The library can be used for stats projects, and IRC scorebots.
halfStats v2.0 is a complete re-write of the popular half-life log parsing program halfStats. It features database driven, live statistic output. Stats are more indepth and very customizable.
This is an web-based server administration tool written in PHP.
It provides you all the functions you need to properly configure multiple servers, kick/ban players and manage configuration files
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
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It's a web interface for manage Half-life game server; this interface use MySQL and amx plugins for communicate with the server. You can manage many servers from the interface
Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
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A game statistic enhancer for Half-Life which functions as a Metamod plugin. StatsMe is currently developed by a team at UnitedAdmins.com for use by many Half-Life server hosting admins.
A modification of the Quake 1 engine.
To compile under Dev-c++ and only use C/C++ code, opengl render and add some nice features like half-life model/map loading.
OpenGL Depth Of Field/Anti Aliasing/Motion Blur
Perl-script that generates a web-page (dhtml, css) with real-time web-statistics for game-servers (half-life, quake3) with help of commandline tool qstat (or quakestat). Visitors can define what server(s) and which information will be displayed
ClanMod is a Metamod plugin designed to offer extended features to Half-Life server admins by providing an in-game menu system, scheduled tasks, custom command and task declarations, specialized configs and addons to ease the task of administration
BetaStrike will, as the name implies, revert to the old beta's of Counter-Strike. This is a modification of Half-Life, a well known online 3Dshoot-em-up game.
This is an IRC bot that displays what's happening in a Half-Life Counter Strike server (Connects, disconnects, kills, bomb plants, deaths, players talking). It even allows for IRC to CS and CS to IRC chatting.
There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
Urban Assault is a Modification (MOD) for Half-Life. It mixes up Counter-Strike, Unreal Tournament and Tribes 2. The main difference between Counter-Strike and our Urban Assault is that Urban Assault uses more futuristic weapons and improved in-game-speed
Rastullahs Lockenpracht ist ein neuer Versuch des DSA-HL Teams ein Spiel zum Rollenspiel 'Das Schwarze Auge' zu kreieren. Dabei entwickeln wir eine 3d FPS-Spielengine auf der Basis von OGRE.