441 projects for "code source ping" with 2 filters applied:

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  • 1
    GGDB is a Perl module for decoding and encoding Nintendo Entertainment System Game Genie codes.
    Downloads: 0 This Week
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  • 2
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
    Downloads: 0 This Week
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  • 3
    To bring together multiple developers to update and maintain the stock Battletech Mux source code and make it publicly and widely available.
    Downloads: 0 This Week
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  • 4
    Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
    Downloads: 0 This Week
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  • 5
    "Cross The Water" is a general repository for various small Java projects too big to be a "code snippet", but too small to justify the overhead of a complete project.
    Downloads: 0 This Week
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  • 6
    This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.
    Downloads: 0 This Week
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  • 7
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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  • 8
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
    Downloads: 0 This Week
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  • 9
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 10
    Ping pong in C#. This game is full object oriented.
    Downloads: 0 This Week
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  • 11

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
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  • 12
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
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  • 13

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
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  • 14
    SPT is a 3D application wich allows user to driving Polish trains. Project based on Marcin Wozniak's & McZapkie code. SPT contains powerful world editor.
    Downloads: 0 This Week
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  • 15
    OpenTableTrick is an open source (GPL) helper application for the online soccer game Hattrick.org. It converts OpenOffice.org Calc tables into HT conference code that you can post in the Hattrick.org conferences.
    Downloads: 0 This Week
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  • 16
    This project is a basic puyo puyo game, for j2me. I have code that I wrote as a demo, in java about a year and half ago. Now the game will be fleashed out, and ported to j2me.
    Downloads: 0 This Week
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  • 17

    sokoban_craze

    the classic sokoban game with interesting puzzles

    see the code at the GitHub. https://github.com/prembhaskal/sokoban play the game live here http://prembhaskal.github.io/sokoban/ search for sokoban craze on chrome app store to get the game on your PC. https://chrome.google.com/webstore/detail/sokoban-craze/mnjhkeonmdibdchkpnhgibmogbogmfmj?utm_source=chrome-ntp-icon
    Downloads: 0 This Week
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  • 18
    A repository for early game-jam-style rapid development game code. The idea is to try a bunch of different simple game ideas and come up with something good through repeated iteration. Multiple platforms.
    Downloads: 0 This Week
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  • 19
    A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.
    Downloads: 0 This Week
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  • 20
    Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
    Downloads: 0 This Week
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  • 21
    pyrobbo plus
    Game engine + remake of Atari XL/XE game Robbo. Level loader is compatible with levels file of GNU Robbo project. This is NOT the same project as pyrobbo on google code.
    Downloads: 0 This Week
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  • 22
    A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.
    Downloads: 0 This Week
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  • 23
    A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
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  • 24
    FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
    Downloads: 0 This Week
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  • 25
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
    Downloads: 0 This Week
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