Showing 24 open source projects for "text user interface"

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  • 1

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 2
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,386 This Week
    Last Update:
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  • 3
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 0 This Week
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  • 4
    TempleOS

    TempleOS

    64-BIt Operating System with Compiler

    TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
    Downloads: 21 This Week
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  • 5
    RAMvader-DeadSpace

    RAMvader-DeadSpace

    A trainer (hacks!) for the game Dead Space.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-deadspace RAMvader-DeadSpace is an opensource trainer for the game Dead Space. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-DeadSpace uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-DeadSpace is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 6
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-LittleFighter2 uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-LittleFighter2 is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 1 This Week
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  • 7
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Trine-EnchantedEdition is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 8
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 9
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 10
    RAMvader-Aquaria

    RAMvader-Aquaria

    A trainer (hacks!) for the game Aquaria.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-aquaria AquaRipper is an opensource trainer for the game Aquaria. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. AquaRipper uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. AquaRipper is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 11
    Xirius Defect XXL - Atari XL/XE

    Xirius Defect XXL - Atari XL/XE

    Logical game - place elements from tray to playfield to fill all gaps

    Original version was coded for Abbuc SW compo 2013 in 16 hours and it contained around 20 levels. Game took 4th place at compo. Later I decided to expand game with new elements and Jason Kendall designed almost all (200+) new levels that are included in XXL edition.
    Downloads: 0 This Week
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  • 12
    Open Hacking GateWay Client Crypto

    Open Hacking GateWay Client Crypto

    Open Source HGWC's Encryption

    This anti-cheating software is used by S4 League client to interface and check in real time XTRAP's features and to report the logs to their remote servers. Details: HGWC Version: 57 Protocol Version: 7
    Downloads: 1 This Week
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  • 13
    An open hardware and software platform, Octobits attempts to recreate the aesthetics of the early eight-bit computer age using cheap, powerful, and readily available modern components.
    Downloads: 0 This Week
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  • 14
    This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
    Downloads: 0 This Week
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  • 15
    A laser tag system similar to MILES, for both indoor and outdoor applications. Modular and built on a microcontroller-independent interface.
    Downloads: 0 This Week
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  • 16
    Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
    Downloads: 9 This Week
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  • 17
    DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
    Downloads: 0 This Week
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  • 18
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 19
    Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.
    Downloads: 1 This Week
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  • 20
    AsMines is a classic minesweeper style game. AsMines have a skinnable interface and plugins support that allows you to listen music while playing.
    Downloads: 0 This Week
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  • 21
    Programming Trivia is a game exclusively for programmers to test their knowledge of programming. It features several programming categories, with the capability of adding more. Further, you may choose the difficulty level of each question.
    Downloads: 0 This Week
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  • 22
    Slibo is a chess interface and a chess engine for KDE.
    Downloads: 0 This Week
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  • 23
    Game Launcher is a cross platform, universal front end for emulators. The main goal is to provide a user interface that is easy to use and attractive, yet does not look like a traditional user interface. It should work with any emulator.
    Downloads: 0 This Week
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  • 24

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation. The Ursine Core...
    Downloads: 0 This Week
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