Showing 5 open source projects for "custom-eclipse"

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  • 1
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl.
    Downloads: 19 This Week
    Last Update:
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  • 2
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    USBLoaderGX is a GUI for Waninkoko's USB Loader, based on libwiigui. It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project...
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    Downloads: 1,397 This Week
    Last Update:
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  • 3
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 8 This Week
    Last Update:
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  • 4
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    ...The Ursine Core provides: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
    Downloads: 0 This Week
    Last Update:
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