Showing 85 open source projects for "atom-project"

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  • 1
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong community and extensive documentation, it is widely used by players and developers who want to explore automation, bot behavior, or server testing. ...
    Downloads: 20 This Week
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  • 2
    Command & Conquer Red Alert

    Command & Conquer Red Alert

    Command and Conquer: Red Alert original source code

    ...This repository offers tools to assist with compiling and running the game on modern platforms. It supports Steam Workshop integration, and while not currently accepting contributions, the repository serves as an open-source preservation project for the game. Developers interested in restoring the game or adapting it for new environments will find helpful dependencies and build tools outlined in the repository.
    Downloads: 58 This Week
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  • 3

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 4
    USBLoaderGX

    USBLoaderGX

    Game backup loader for Wii and vWii

    ...It allows listing and launching Wii games, Gamecube games and homebrew on Wii and WiiU vWii mode. Its interface, based on the official theme from Nintendo Wii, is easy to use and perfect for kids and all the family. ATTTENTION, THIS PROJECT IS NOT MAINTAINED HERE ANYMORE. USBLoaderGX last version on sourceforge is 1272 (last stable 1271). Any bug reports or requests posted here will be ignored. This project has been copied to github, and any developers can now update and release new versions. Newer versions are available, maintained by other developers. If you need help, want to ask any questions or want to download newer versions (1280+), then you can find a project's branch maintained by Blackb0x here: https://gbatemp.net https://gbatemp.net/posts/8856063 https://github.com/wiidev/usbloadergx Thank you for your support all these years. ...
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    Downloads: 1,386 This Week
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  • 5
    Project 3: CASEVAC

    Project 3: CASEVAC

    A casualty evacuation game for the Sega Master System

    This game was the third retro homebrew we made. This game was written for the master system in z80 assembly. This title represents a milestone in our progression as our skills improved. That said, it is still extremely primitive and not very playable.
    Downloads: 0 This Week
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  • 6
    Project 4: Fairy forest

    Project 4: Fairy forest

    Our fourth homebrew game project.

    This was our fourth homebrew game project. This project was written for the Sega Master System and was a more playable game than previous efforts. That said, the game is small; not a lot of data was packed into the cartridge ROM because we hadn't perfected data compression at the time. Still, a strong milestone in the progression of our homebrew development skill set.
    Downloads: 0 This Week
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  • 7
    Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
    Downloads: 0 This Week
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  • 8
    Project 2: Stampy's Cake Quest

    Project 2: Stampy's Cake Quest

    Our second homebrew retro game. This time for the Sega Master System.

    Our second homebrew retro game. This time we decided to use z80 assembly language and the Sega Master System. The game is more playable than Grail of the Laval Kingdom but not all that much. This game was largely an educational exercise and it certainly did teach us plenty.
    Downloads: 0 This Week
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  • 9
    NBTV Design Tools

    NBTV Design Tools

    SW Tools + HW design example for Mechanical Narrow Band TV

    This project contains useful software tools to create a NBTV (Narrow Band Television) video source (+audio, and optionally with color) on a classical 2-channel PC audio output. It also includes a document on a hardware example explained in details, as well as how to use software tools.
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    Downloads: 19 This Week
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  • 10
    Advanced Drone system

    Advanced Drone system

    Advanced Drone System

    This project intends to modelize a framework for remote controlled airplanes. This framework includes PPM/PCM drivers and data telemetry (location, speed, altitude) based on the SensorsAPI, to provide a reliable augmented reality for FPV flights
    Downloads: 0 This Week
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  • 11
    TempleOS

    TempleOS

    64-BIt Operating System with Compiler

    TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
    Downloads: 12 This Week
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  • 12
    RAMvader-DeadSpace

    RAMvader-DeadSpace

    A trainer (hacks!) for the game Dead Space.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-deadspace RAMvader-DeadSpace is an opensource trainer for the game Dead Space. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 1 This Week
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  • 13
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 0 This Week
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  • 14

    Age Of Empires Revisited

    Age Of Empires Revisited is a project to improve the original game.

    Age Of Empires revisited is a repackaging of the original game entitled Age Of Empires, developed by Ensemble Studios and Produced by Microsoft. The AOE community has made some very exciting mods, patches and changes to the game. Till now very few have made a collaborative attempt to introduce the best of those mods into one mod pack. Our aim is to use our experience as gamers to bring to you a better balanced game with added features that will truly feel like a re-release of the original game.
    Downloads: 1 This Week
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  • 15
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 0 This Week
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  • 16
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 0 This Week
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  • 17
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 0 This Week
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  • 18
    RAMvader-Aquaria

    RAMvader-Aquaria

    A trainer (hacks!) for the game Aquaria.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-aquaria AquaRipper is an opensource trainer for the game Aquaria. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
    Downloads: 0 This Week
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  • 19

    Exodus Project

    Graphics & music upgrades for Ultima games

    Provides EGA/VGA upgrades to the IBM PC versions of Ultima's 2, 3, and 5. Also adds the orginal musical score to Ultima's 3 and 5. NOTE: This project has been moved to bitbucket due to Sourceforge's recent malware bundling practices.
    Downloads: 0 This Week
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  • 20
    SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
    Downloads: 3 This Week
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  • 21
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 52 This Week
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  • 22
    ezQuake
    ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake developers. Finally, ZQuake is a derivate of QuakeWorld client made by Id Software. This company has created the Quake game itself and later on released the source codes of game executables under GNU General Public License. ...
    Downloads: 13 This Week
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  • 23
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 2 This Week
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  • 24

    B1Tama

    Tamagotchi project in ASM

    School project of a Tamagotchi in Assembler.
    Downloads: 0 This Week
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  • 25
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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