Showing 91 open source projects for "code-server"

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  • 1
    This project is an Anti-Stack 4 game written in TASM assembly using freelib. Fairly well commented code. Please improve this game and fix bugs.
    Downloads: 0 This Week
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  • 2
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 3
    ezTV connects to your QuakeWorld server to allow people to spectate game in MVD broadcasting. It has an internal web server allowing the display or currently connected servers with maps and players details.
    Downloads: 1 This Week
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  • 4
    MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools), qwdplayer (client - removed, use http://ezquake.sf.net).
    Downloads: 3 This Week
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  • 5
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 6
    A set of windows DLLs (with source code, assembly) designed to ease programming of RTS and RTS-GUI-compatible games in any programming lanugage. Includes procedures for resources, map and unit managment/movement/display. Designed to grow over time.
    Downloads: 0 This Week
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  • 7
    Skyroads project (interpreter) for the Linux-based handheld GP2X based on the original source code of Bluemoon's game which was released in 1993.
    Downloads: 0 This Week
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  • 8
    Star Blaster is a Top Down Spacer Shooter Game for the TI-89(Titanium), TI-92+ and Voyage 200.
    Downloads: 0 This Week
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  • 9
    SDL for GP32. SDL is a cross-platform multimedia library designed to provide level access to audio, keyboard, joystick, and 2D video framebuffer. The GP32 is a Korean handheld console.
    Downloads: 0 This Week
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  • 10
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 11
    Both BOR and OpenBOR ports for GP32 and also work being done to add support for DC and PSP for OpenBOR
    Downloads: 0 This Week
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  • 12
    Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
    Downloads: 0 This Week
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  • 13
    This project is designed to port an 83+/Silver edition RPG that I started working on into an online RPG. It is in its very begginings of developement, but the possibilities, I hope to gain through this would be amazing. It will be in Java.
    Downloads: 0 This Week
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  • 14
    The DragonBASIC API is a set of assembler based library files needed to code in DragonBASIC, a BASIC language for the GameBoy Advanced.
    Downloads: 0 This Week
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  • 15
    Space Invaders for Afx/2 is a Space invaders-like for the 8086 programmable Casio Algebra Fx2 Claculator. It uses Gray and Multiples keys.
    Downloads: 0 This Week
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  • 16
    The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
    Downloads: 0 This Week
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  • 17
    z48 is the HP48 port of John's Zcode InterPreter (jzip). Runs Infocom & Inform bytecode images (games), and attempts to be compliant with Z-Machine Standards Document 1.0.
    Downloads: 0 This Week
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  • 18
    an Open Source Gameboy Emulator for the Playstation. CPU emulation almost complete, with some video. Want to promote playstation programming by providing open source code.
    Downloads: 2 This Week
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  • 19
    This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
    Downloads: 0 This Week
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  • 20
    This software is the going to be used in a small office refrigerator to controll the thermostat. Currently the code is written for the PIC16F84 in assembler. The code is fully compilable in MPLAB.
    Downloads: 0 This Week
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  • 21
    New Operating System for the Classic Cybiko V2.
    Downloads: 0 This Week
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  • 22
    The easiest way to seamlessly integrate the Lua scripting language into any C/C++ project. CaLua allows you to expose C structures and functions to Lua scripts, and expose Lua functions to C programs, with the use of a few simple C functions.
    Downloads: 0 This Week
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  • 23
    Vexed Advance - The Gameboy Advance Version of the great game by James McCombe
    Downloads: 0 This Week
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  • 24
    playstation (psx) development tools: includes disassembler, code profiler, and cd mastering tools (split off from the World Foundry GDK).
    Downloads: 0 This Week
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  • 25
    The plan is that "xINSTALL" will become the Xbox homebrew scene's free and open source universial/standard installation & configuration wizard. The wizard should be easy to use for newbies and advanced users of Xbox homebrew software.
    Downloads: 0 This Week
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