Showing 2 open source projects for "asynchronous"

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    Pokedex-AR

    Pokedex-AR

    Pokedex-AR demonstrates ARCore, Sceneform, & modern Android tech stack

    Pokedex-AR is a small demo application based on AR, modern Android application tech stacks, and MVVM architecture. This project focuses on ARCore and SceneForm. Also fetching data from the network and integrating persisted data from the database via repository pattern.
    Downloads: 0 This Week
    Last Update:
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  • 2
    UniRx

    UniRx

    Reactive extensions for Unity

    ...Supported platforms are PC/Mac/Android/iOS/WebGL/WindowsStore/etc and the library. Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 1 This Week
    Last Update:
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