Showing 29 open source projects for "tiny-core-plus"

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  • 1
    A collection of tutorials and learning materials for newcomer game developers interested in creating indie games using the Unreal Development Kit. Brought to you by the Unreal Engine Veterans (UEV).
    Downloads: 0 This Week
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  • 2
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 9 This Week
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  • 3
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 0 This Week
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  • 4
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
    Downloads: 0 This Week
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  • 5
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. ...
    Downloads: 0 This Week
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  • 6
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 6 This Week
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  • 7
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. ...
    Downloads: 2 This Week
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  • 8
    Ecotype modele prospectif

    Ecotype modele prospectif

    Modélisation prospective 2050 sur les énergies

    Ecotype, au delà d’un jeu, est un outil de modélisation du territoire, adapté à l’échelle de la commune sur laquelle s’inscrit l’événement et qui permet d’intervenir sur les divers paramètres qui président au développement d’un territoire : élaboration du zonage, définition des Coefficients d’Occupation des Sols, mise en place des infrastructures et équipements publics en corrélation avec le PLU de la commune … La modélisation prospective —un outil scientifique des plus sérieux— permet de visualiser les conséquences de ces choix, tels qu’opérés à l’échelon local, sur l’ecosystème planétaire global et ce, sur une échelle de 50 ans. Le modèle algorithmique d’Ecotype a été développé par le CMA (Centre de Mathématiques Appliquées), l’un des quatre centres de recherche de MINES ParisTech (École des Mines de Paris) implantés à Sophia-Antipolis, dont la réputation n’est plus à faire dans le domaine de la modélisation.
    Downloads: 0 This Week
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  • 9

    Pulmo

    Pulmo, a game where your a jellyfish!

    Pulmo is game that was made as a student project at Monash University. Its is written mainly in C++, with some components using Lua and ActionScript. It is a action/puzzle game set underwater. You play a jellyfish who can change colours
    Downloads: 0 This Week
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  • 10
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 11
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
    Downloads: 0 This Week
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  • 12
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
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  • 13
    Pertergrin a fantasy role playing game. The player plays the role of a hero going through adventures. Pertergrin is also an role playing game system. This enables you to create or improve a world, towns, items etc. using an Editor.
    Downloads: 0 This Week
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  • 14
    D2D Map Editor enables the rapid creation of tile based map grids. It’s easy to learn and can be used by programmers and non-programmers alike. The maps generated can be deployed in games and applications developed in C++, C#, ActionScript and XML.
    Downloads: 0 This Week
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  • 15
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
    Downloads: 0 This Week
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  • 16
    We are an amateur group of programmers and hackers. Coming to help you and bring you joy in using your computer. Site Admin - Dakota
    Downloads: 0 This Week
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  • 17
    A multiplayer online strategy game in the tradition of the first two XCOM games.
    Downloads: 0 This Week
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  • 18
    Instead of trying to merge all different flowgraph nodes into one single Mod Dll, they have now been separated into their own, lightweight Dll file. These plugins are then loaded by the system automatically and merged into the main system.
    Downloads: 0 This Week
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  • 19
    Rafal Cake Hunter
    "Metal Slug Like" (mélange jeux de plateforme/shoot-them up en scrolling 2D horizontal). Jeu à l'action soutenu, dans un univers décalé avec des personnages tous plus délirant les uns que les autres.
    Downloads: 0 This Week
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  • 20
    You don't Buzz Jack (JackBuzz)
    Connect your existing Playstation3 Buzzers from the game "Buzz" to your computer and use them for the "You don't know Jack" game-series.
    Downloads: 0 This Week
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  • 21
    Stream Interactive Video Over Network
    Downloads: 0 This Week
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  • 22
    A collection of demos, with source code, demonstrating advanced examples of web programming.
    Downloads: 0 This Week
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  • 23
    easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
    Downloads: 0 This Week
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  • 24
    MoteDaemon is a lightweight server that enables applications to receive Nintendo Wii remote input data as XML over a TCP socket. It includes a Flash application to demonstrate its capabilities.
    Downloads: 0 This Week
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  • 25
    Tiny Flash ActionScript Speed math program to train rapid multiplication and addition. Good for any age who wants to improve arithmetic and general maths skills. Quick mathematics is useful.
    Downloads: 1 This Week
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