Showing 3 open source projects for "objects"

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    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
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  • 2
    KitVision

    KitVision

    KitVision is a Framework for creating tangible tabletop games

    With KitVision you can create very simple tabletop games based on Tangible Interaction (manipulation of objects). KitVision uses the reacTIVision framework for dealing with visual based tabletop hardware. Computer programming skills are not required to create tabletop games with KitVision. A Graphic Assistant enables the designer to model the game, and to define images, sound and game rules. Adobe Air has to be installed in order to work with KitVision http://get.adobe.com/es/air/ Manual, Tutorials and more info can be found at: http://www.toyvision.org KitVision has been developed by Clara Bonillo, Olga Blasco and Javier Marco, at the GIGA Affective Lab (Zaragoza University, Spain)
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  • 3
    Small scripting language with a minimal yet powerful command syntax developed in ActionScript 3. Heavily inspired by Sauerbraten's console language.
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