Showing 10 open source projects for "tiny server"

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  • 1
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 10 This Week
    Last Update:
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  • 2
    XMage

    XMage

    Magic Another Game Engine

    ...It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more.
    Downloads: 11 This Week
    Last Update:
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  • 3

    UpdApp

    custom Minecraft server files update program

    This tiny app lets you update the generated Minecraft server.properties file from a custom property file. The same applies to the ops and the whitelist file.
    Downloads: 0 This Week
    Last Update:
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  • 4

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites used by the game. ...
    Downloads: 1 This Week
    Last Update:
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  • 7
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
    Last Update:
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  • 8
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
    Last Update:
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  • 9
    MUOOP is conceived from a fusion of the ROM based fighting mud, and UglyMug, a talker originally based on tiny. Add a dash of SQL Server, and several beers later, you arrive at a MUOOP. Oh yes, Ozzard insisted on adding quite a bit of Smalltalk as well.
    Downloads: 0 This Week
    Last Update:
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  • 10
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
    Last Update:
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