Showing 203 open source projects for "tiny core linux"

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  • 1
    Pygame

    Pygame

    Set of Python modules designed for writing video games

    Pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. Like SDL, pygame is highly portable and runs on nearly every platform and operating system.
    Downloads: 67 This Week
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  • 2
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++)...
    Downloads: 49 This Week
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  • 3
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ... to be run on servers or other desktop-less machines and features full cross-OS support, which makes it possible to launch on any operating system with .NET Core runtime, such as Windows, Linux, and macOS. ASF is possible thanks to the gigantic amount of work done in the marvelous SteamKit2 library. Today, ASF is one of the most versatile Steam power tools, allowing you to make use of many features that were implemented over time.
    Downloads: 26 This Week
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  • 4
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    ... functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language. Originally founded back in early 2003 as an experimental piece of C/C++ software, Multi Theft Auto has since grown into an advanced multiplayer platform for gamers and third-party developers.
    Downloads: 25 This Week
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  • 5
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes...
    Downloads: 6 This Week
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  • 6
    XMage

    XMage

    Magic Another Game Engine

    ... supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more.
    Downloads: 5 This Week
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  • 7
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 2 This Week
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  • 8
    ThinkPHP

    ThinkPHP

    ThinkPHP Framework

    The operating environment requires PHP7.2+, compatible with PHP8.1. ThinkPHPV6.0 version is exclusively sponsored by Yisu Cloud. Use PHP7strong typing (strict mode). Support for more PSRspecifications. Native multi-app support. More powerful and easy-to-use queries. Brand new event system. Model events and database events are unified into the event system. Template engine separates out the core. Middleware for internal functions. SESSION/Cookie mechanism improvement. Improved support for Swoole...
    Downloads: 2 This Week
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  • 9
    Gideros

    Gideros

    Gideros Release version

    ... projects an easy task. You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 2 This Week
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  • 10
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    ... hosts provided by this library are for MonoGame and SFML. SadConsole currently targets .NET 6, .NET 5, .NET Core 3.1, and .NET Standard 2.1. Uses graphical tile-based images to build out an ASCII-character font with support for more than 256 characters. Use more than one font file. However, each console is restricted to a single font.
    Downloads: 1 This Week
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  • 11
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
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  • 12
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis...
    Downloads: 0 This Week
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  • 13
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    .... A license with a small fee is required for each website you build with October CMS. The best place to learn October CMS is by reading the documentation or following some tutorials. October CMS was engineered to be easy — for both developers and users. At its core, we’ve used long-standing programming principles to create a brilliantly simple CMS that makes web development easier.
    Downloads: 0 This Week
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  • 14
    OpenJK

    OpenJK

    Community effort to maintain and improve Jedi Academy (SP & MP)

    OpenJK is a community effort to maintain and improve the game and engine powering Jedi Academy and Jedi Outcast while maintaining full backward compatibility with the existing games and mods. This project does not intend to add major features, rebalance, or otherwise modify core gameplay.
    Downloads: 0 This Week
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  • 15
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 3 This Week
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  • 16
    M64Py

    M64Py

    A frontend for Mupen64Plus

    M64Py is a Qt6 front-end (GUI) for Mupen64Plus, a cross-platform plugin-based Nintendo 64 emulator. Front-end is written in Python and it provides a user-friendly interface over the Mupen64Plus shared library.
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    Downloads: 180 This Week
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  • 17
    flare-game

    flare-game

    Action RPG that's easy to mod

    Flare (Free/Libre Action Roleplaying Engine) is a simple single-player Action RPG engine. Instead of being a general engine that handles many game types, this focused engine is small and easy to mod. Included is a demo game featuring dark atmosphere and fast-paced combat. The code is GPL and the art is CC-BY-SA.
    Downloads: 16 This Week
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  • 18
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 3 This Week
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  • 19
    RufasSok

    RufasSok

    Sokoban with many families of puzzles provided.

    This is a minimalist version of the Sokoban puzzle game that runs on Windows, OSX, and Linux. The beauty of this implementation is that it is fully OpenGL 3.3 core profile Ada code, using no OpenGL-deprecated functions. Has undo (u) and restart (r) functions. Each data file has many "levels". The next (n) and previous (p) keys move between levels. The (R-shft) and (L-shft) keys move between puzzle data files. Bigger (b) and smaller (s) keys help you to proportionally adjust the size...
    Downloads: 1 This Week
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  • 20
    WorldCupSokerban

    WorldCupSokerban

    Soccer-themed 3D Sokoban Game

    ... the arrow keys. The objective is to kick all the red and blue balls into the goal nets. Notice that these strange soccer balls roll in two perpendicular directions only! Now with a user adjustable viewpoint! The mouse wheel can let you zoom in on the action! Works on Macs running OS-X and PCs running Windows or GNU/Linux. The proper command to extract the archive and maintain the directory structure is "7z x filename".
    Downloads: 0 This Week
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  • 21
    RufasSlider

    RufasSlider

    Klotsky class block slider puzzles.

    RufaSlider is a collection of 16 different block slider puzzles for kids and casual puzzlers that works on laptops and PCs running Windows, OSX or GNU/Linux. It includes a Klotski-style family, a DirtyDozen family, and a Traffic-Rush family. And now these puzzle families come with AutoSolvers to help you. The Klotski family uses rectangles of 4 sizes: 1x1, 2x2, 1x2, 2x1. The objective in each game is stated near the window top, but usually involves moving a large block to a specified...
    Downloads: 0 This Week
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  • 22

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    A Minecraft shader pack designed for low-end Intel HD Graphics and older 2/4 core CPU's. It is a Chocapic13' Shaders edit. The shader pack is very minimal and compliments vanilla nicely while adding just enough to be beautiful. Based off of Chocopic's shaders and designed to be even faster and more optimised than other low-end shader packs. Works on 1.19.2 and in the nether. No crashes observed and also works in both Optifine and Fabric/Sodium. Note: Please turn OFF entity shadows...
    Downloads: 4 This Week
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  • 23
    WAAD

    WAAD

    WAAD est un projet d'émulation basé sur le jeu World of Warcraft

    WAAD est un projet de développement Français d'un CORE d'émulation et d'une base de données portant sur le jeu World of Warcraft (WOW TLK 3.3.5) à titre purement éducatif. ------ WAAD is a French Developpement Core and DB for World Of Warcraft (WOW TLK 3.3.5)
    Downloads: 0 This Week
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  • 24
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ... the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. Well integrated with the Go standard library. Use "image" package for loading pictures. Pixel let's you draw stuff and do your job, it doesn't impose any particular style or paradigm.
    Downloads: 0 This Week
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  • 25
    Pixel Vision

    Pixel Vision

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 0 This Week
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