Showing 24 open source projects for "state machine editor"

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  • 1
    Amulet Map Editor

    Amulet Map Editor

    A new Minecraft world editor and converter

    The new age Minecraft world editor and converter that supports every version since Java 1.12 and Bedrock 1.7. Amulet is a Minecraft world editor built from the ground up with the lessons learnt from previous editors in mind. The program works natively with the block state format introduced in 1.13 which enables editing of all world formats. Amulet is built on top of a world converter that converts all world data into a custom superset format. This means that all worlds can be modified...
    Downloads: 4 This Week
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  • 2
    PlayCanvas WebGL Game Engine

    PlayCanvas WebGL Game Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    ... gives incredible performance, even on devices such as the iPhone 4S. PlayCanvas ensures a fast loading time by using multiple features such as script concatenation, minification, deferred loading of non-essential assets and more. PlayCanvas has many team features such as being able to chat with your teammates directly from within the Editor.
    Downloads: 8 This Week
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  • 3
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines...
    Downloads: 0 This Week
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  • 4
    Portable Godot

    Portable Godot

    Portable version of the incredible Godot Game Engine

    Godot Portable is the Godot Game Engine with a PortableApps.com launcher as a portable app, so you can create games on your USB flash drive, portable hard drive, etc. It has all the same features as Godot, plus, it leaves no personal information behind on the machine you run it on, so you can take it with you wherever you go.
    Downloads: 11 This Week
    Last Update:
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  • 5
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 4 This Week
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  • 6

    anais-repost

    An Ais - old Anais without neural network

    Development on Wargmaes I movie of Worp in a Joshua subprogram. Playing chess with only one player against a machine. Checking the War state of Peace. Some menu not implemented end the halting probe.
    Downloads: 0 This Week
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  • 7
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
    Downloads: 0 This Week
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  • 8
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 9

    Gamewhizzards

    GameWhizzards is a user created, Open Source 3D MMORPG

    ... Gambetta's excelent guide at http://www.gabrielgambetta.com/client-side-prediction-server-reconciliation.html It uses clientside prediction, server recoinciliation, and an authoritative server for player and enemy movement. State of development: [X] Multiplayer Position Sync [X] Enemys [X] Inventory [X] Items [X] Fighting [X] Chat [X] Basic UI [X] Basic level editor [ ] Module System [/] World Editor [ ] Quests [/] Instance Server [ ] Instance Finder Assets have been removed
    Downloads: 0 This Week
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  • 10

    Final Fantasy 6 Save Editor

    Final Fantasy 6 SNES Save State and Save Game editor.

    Final Fantasy 6 Save Editor Supports the editing of Super NES Save files (.srm) as well as save state files created by the emulators ZNES and Snes9x. What can be edited: -Characters - Name, Level, Stats, Spells, Equipment, Commands, and Status Effects -Inventory - Obtained Items/Equipment and Counts -Skills - Acquired SwdTech, Blitz, Dance, Lore, and Rage -Espers - Acquired Espers -Misc - GP, Steps, Number of Saves, Map Location, Airship Location, and whether the Airship is Visible...
    Downloads: 6 This Week
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  • 11
    RMORS - A Dark Sky

    RMORS - A Dark Sky

    A space race game in the style of A Dark Room

    In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars. RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style....
    Downloads: 0 This Week
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  • 12

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 13

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 1 This Week
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  • 14
    STREK-PATCHWORK

    STREK-PATCHWORK

    A rougelike dungeon-crawler engine plus client

    A small collection of little projects: 1. Rungine, a dungeoncrawler-engine. 2. STREK-patchwork, a pseudo-Steam client. 3. CryPlay-Engine: The first CMD-game-engine I've made. Additional tools: -Jahama XD'37 Keyboard -TuringScripts turing machine simulator -NeyDraw textual graphics designer -HitchHiker3D-Studio Made with Batch and external programs. __________________________________________ PLAN: -Additional games for the STREK-patchwork [%50%:Plenty of things I could...
    Downloads: 0 This Week
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  • 15

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information...
    Downloads: 0 This Week
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  • 16
    ce::StateCore
    StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
    Downloads: 0 This Week
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  • 17
    A prototype for a text-based adventure game engine in C#.
    Downloads: 0 This Week
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  • 18
    includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
    Downloads: 0 This Week
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  • 19
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 20
    ff6edit is a program that can be used to edit the save state information in Final Fantasy VI (or FFIII in the USA) in order to customize your characters however you see fit. It will be written in C++ and run in the GTK environment.
    Downloads: 1 This Week
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  • 21
    Robosapien Dance Machine - completely control your Robosapien with just your voice while you unleash the funky power of your Robosapien! Create dances, your own comedy movies, and more with this powerful interactive script editor.
    Downloads: 0 This Week
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  • 22
    Tools based on a data structure to efficiently represent the current state of a game of Go. These include a Go problem solver and a SGF editor.
    Downloads: 0 This Week
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  • 23
    Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
    Downloads: 4 This Week
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  • 24
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
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