Showing 7 open source projects for "samples loop player"

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  • 1
    Retro Bowl

    Retro Bowl

    Retro Bowl is an American football game in retro style

    Retro Bowl is an open-source recreation and enhancement project inspired by the popular Retro Bowl American football game, designed to run as a lightweight, accessible implementation that captures the core gameplay loop of team management and arcade-style football. The project focuses on delivering a simplified yet engaging sports simulation where players take on the role of both coach and general manager, making decisions about roster management, player upgrades, and in-game strategy. It recreates core mechanics such as passing, scoring, and play execution while maintaining a retro aesthetic that emphasizes clarity and responsiveness over realism. ...
    Downloads: 29 This Week
    Last Update:
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  • 2
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    Folia is an experimental fork of the Paper Minecraft server software designed to improve scalability by introducing region-based multithreading. Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on...
    Downloads: 2 This Week
    Last Update:
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  • 3
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    FlappySwift is a Swift reimplementation of the famous “Flappy Bird” game, intended as a tutorial or demo to teach game development fundamentals on iOS. The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 0 This Week
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  • 5
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    ...ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by the player) and active (carried out by the computer through the Arduino microcontroller) Any programming language can be used to develop games with toyvision, provided by implementing a TCP-IP socket. Moreover, Proccesing API and finished samples are already provided in this project. ToyVision is based on the Reactivision framework. More info: www.toyvision.org
    Downloads: 0 This Week
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  • 6
    The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
    Downloads: 0 This Week
    Last Update:
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  • 7
    Transient
    A customizable ASCII game-engine aimed at story-based Roguelikes, RPG-hybrids and Gamebooks.
    Downloads: 0 This Week
    Last Update:
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