Showing 9 open source projects for "performance testing"

View related business solutions
  • Paessler: Easy to Use With Enterprise Power. Free Trial Icon
    Paessler: Easy to Use With Enterprise Power. Free Trial

    A low-code dashboard makes monitoring intuitive for any admin, while scripting and custom sensors give experts full control.

    You shouldn't have to choose between a monitoring tool that's easy to use and one that's powerful enough for a complex environment. PRTG's low-code interface lets any admin build dashboards, set alerts and monitor devices without scripting, while custom sensors and full API access are there when your team needs deeper control. One platform, no compromise. Download a free 30-day trial now.
    Get Free Download
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 1
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    Claude of Duty is a browser-based first-person shooter built with Three.js and WebGL2 by an orchestrated fleet of AI coding agents. The project contains roughly 55,000 lines divided across 11 coordinated gameplay and rendering subsystems. It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy...
    Downloads: 16 This Week
    Last Update:
    See Project
  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Chess Coding Challenge

    Chess Coding Challenge

    Create your own tiny chess bot

    ...It is designed to encourage creativity and optimization, often limiting code size or execution time to push developers toward innovative solutions. Participants can write their own bots and compete against others, testing strategies and algorithms in a controlled environment. The framework includes tools for running matches, evaluating performance, and comparing results. It is widely used as both a learning exercise and a competitive challenge for programmers interested in AI and game development. Overall, Chess Challenge combines education and competition to explore algorithmic thinking in a constrained environment.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    AIMi AI Aimbot

    AIMi AI Aimbot

    AIMi its an AI aimbot, it work by real-time object detection

    ...It is built around neural network detection and OpenCV processing rather than direct modification of game files. The project presents itself as a beta implementation, with current behavior depending heavily on processor performance, model accuracy, and screen conditions. It includes a simple object-detector interface so users can see how the system recognizes targets during testing. The repository describes a CPU-heavy version with limited GPU usage and notes plans for faster GPU-oriented improvements. Because it is designed around game targeting behavior, it should only be discussed and used in authorized, accessibility-focused, private, or noncompetitive environments.
    Downloads: 666 This Week
    Last Update:
    See Project
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Access competitive interest rates on your digital assets.

    Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 5
    UltimMC Launcher

    UltimMC Launcher

    Offline Minecraft launcher

    ...The launcher allows players to create separate instances of Minecraft, each with its own mods, saves, resource packs, and settings, making it easier to maintain different game setups for testing, modded gameplay, or older versions of the game. Built as a fork of the MultiMC launcher project, UltimMC focuses on flexibility and instance management while remaining portable and relatively lightweight. Users can easily install mod loaders such as Forge or Fabric and configure different versions of Java or memory settings for each instance to optimize performance.
    Downloads: 306 This Week
    Last Update:
    See Project
  • 6
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories. The environments are designed to run very quickly (thousands of steps per second on a single...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly, which are fully compatible with multi-platform like Desktop, Android, IOS. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    DDMTestbed

    An independent Data Distribution Management testbed

    DDMTestbed is a testbed that allows you to generate random instances and evaluate your proposed resolutive method measuring execution time, memory occupied and distance from the optimal solution. It has been written in C language.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    minebot

    minebot

    Advanced Minecraft automation bot for server management and tasks.

    Minebot-Advanced is a high-performance Node.js framework designed for sophisticated Minecraft-bot development. This module provides a robust foundation for building autonomous entities capable of complex interactions within the Minecraft ecosystem. By prioritizing efficiency and modularity, it serves as a critical tool for developers focused on server automation and network security auditing. ​
    Downloads: 0 This Week
    Last Update:
    See Project
  • Demo Series - Small Business Backup By Veeam Icon
    Demo Series - Small Business Backup By Veeam

    Learn how to protect your Microsoft 365 data, with simple, actionable tips today.

    Watch this on-demand demo series and learn how to protect your Microsoft 365 data with clear, simple, actionable steps that are easy to implement for businesses of all sizes.
    Watch Demo Series
  • Previous
  • You're on page 1
  • Next