Showing 23 open source projects for "minimal project"

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  • 1
    Prodigy Hack

    Prodigy Hack

    One of the best Prodigy hacks

    Prodigy Hack is a browser-based or script-driven modification tool designed to alter gameplay behavior in the Prodigy Math Game by manipulating client-side logic and data handling. It allows users to modify in-game variables such as player stats, currency, progression, and other gameplay elements through injected scripts or browser console commands. The project demonstrates how web-based educational games can be influenced through client-side execution, exposing limitations in input...
    Downloads: 297 This Week
    Last Update:
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  • 2
    NitroType Cheat v2

    NitroType Cheat v2

    An easy-to-use, working NitroType hack for typing at insane speeds!

    ...It works by intercepting or generating input events that mimic rapid and precise keystrokes, allowing users to achieve unrealistically high words-per-minute scores. The project is built for ease of use, often requiring minimal setup or configuration to begin automating gameplay. It demonstrates how client-side input manipulation can influence outcomes in browser-based games that rely on user input validation. While it provides a clear advantage in gameplay, it also highlights potential vulnerabilities in systems that do not enforce strict server-side validation of user actions. ...
    Downloads: 358 This Week
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  • 3
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 194 This Week
    Last Update:
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  • 4
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    ...Its networking, world encoding (chunks, NBT, Anvil format), and entity systems are custom-built with efficiency in mind, which results in fast world loading, minimal I/O lag.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. ...
    Downloads: 0 This Week
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  • 6
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    ...A batch of physics bodies can be prepared on a background thread without locking or affecting the physics simulation and then inserted into the world all at once with a minimal impact on performance.
    Downloads: 1 This Week
    Last Update:
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  • 7
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    ...Offers a minimal configuration system built using the monostate pattern.
    Downloads: 3 This Week
    Last Update:
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  • 8
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 9
    Delta Executor For PC

    Delta Executor For PC

    Use the Delta Executor APK with Roblox on a Windows PC.

    This project allows the Delta Executor APK to be compatible with Roblox running natively on a Windows PC. Delta Executor For PC emulates the necessary environment to run the APK and integrates it with the Roblox process running on your Windows machine. If the Delta Executor APK is not found, the project will automatically download it. The "DeltaExecutorVector.svg" file is just the logo in vector format. How to run 1. It's good practice to always first read the source code. 2. Click...
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    Downloads: 18,041 This Week
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  • 10
    W3LuaEnv

    W3LuaEnv

    W3LuaEnv is a free tool for Warcraft III modders

    W3LuaEnv is a free and lightweight tool for Warcraft III modders who want to program their maps using Lua. It seamlessly integrates with the World Editor, allowing instant script updates without restarting the editor or using complex workarounds. With W3LuaEnv, you can maintain a modular codebase, write scripts in your preferred editor, and apply changes instantly by pressing F9 in the Trigger Editor. The tool automatically compiles and injects your Lua scripts before running the map,...
    Downloads: 0 This Week
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  • 11
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • 12
    AWS GameKit Plugin for Unreal

    AWS GameKit Plugin for Unreal

    The AWS GameKit Plugin for Unreal

    AWS GameKit is an open-source engine integration toolkit for game developers who want to create high-quality, cloud-connected game features without the potentially steep learning curve for cloud service architecture and AWS. With AWS GameKit, you can deliver core functionality to your players with minimal effort and time by using pre-built AWS solutions for your game backend and integrating the features into your game. You can use the AWS GameKit game features as designed or as a launch pad...
    Downloads: 0 This Week
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  • 13
    Acid Game Engine

    Acid Game Engine

    A high speed C++17 Vulkan game engine

    Acid is an open-source project listed on GitHub, but as of now its public presence is minimal (few stars, limited documentation), and there is little publicly available description of its scope or design intentions beyond repository contents. As such it appears to be a small-scale or early-stage engine or toolkit — perhaps experimental — rather than a mature, widely-adopted framework.
    Downloads: 1 This Week
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  • 14
    Asteroids in C#

    Asteroids in C#

    Re-Creation of Asteroids (1979) in C#

    Asteroids (1979) recreated with love and TLC in C# ARROW KEYS LEFT+RIGHT TO ROTATE ARROW KEY UP TO THRUST ARROW KEY DOWN TO ENTER HYPERSPACE SPACE BAR TO FIRE ESCAPE TO EXIT In this project, you'll find my first pass of re-creating Atari's 1979 version of Asteroids entirely hand coded in C# - with (this is a compromise) minimal fixed asset dependencies of any kind other than code itself (eg no textures, no models, etc). The goal with this project is to re-create, from the ground up, a perfect replica of the experience of the original acrade game in C#. ...
    Downloads: 0 This Week
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  • 15
    Phaser Starter

    Phaser Starter

    Starter project to get a Phaser game environment up and running

    Phaser Starter is a minimal starter project aimed at helping developers set up a Phaser game environment quickly and efficiently. It includes essential configurations and scripts to streamline the development process.
    Downloads: 0 This Week
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  • 16
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 0 This Week
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  • 17
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 18
    Multiplatform library built with minimal or no other dependencies that supports gamepads. The goal of this project is that developers can add gamepad support to their projects easily. (Gamepad: playstation and xbox controllers, for instance)
    Downloads: 0 This Week
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  • 19
    Lyric Grabber

    Lyric Grabber

    download and save lyrics

    Lyric Grabber fetches lyrics from the internet and allows you to save them to [Artist] - [Song].txt by default. Lyric Grabber is written in Python3, using the standard library + Tkinter, for cross-platform compatibility and minimal size. The project may be picked back up in the future, but as of now I have no interest in doing so.
    Downloads: 0 This Week
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  • 20

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
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  • 21
    This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
    Downloads: 0 This Week
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  • 22
    A Real Time Tactics game that is meant to be minimalistic in graphics and as entertaining as possible. Main goal of this project is to create a tactical game model which allows implement a very playable game on various platforms with minimal cost.
    Downloads: 0 This Week
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  • 23
    UKnow4Kids Educational Linux Distro
    Here, you can download the UKnow4Kids Live DVD, an educational Linux distribution with a selective compilation of educational and gaming software for children 2- to 10-years-old. Hardware requirements are minimal.
    Downloads: 0 This Week
    Last Update:
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