Showing 39 open source projects for "loop"

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  • 1
    Loop Habit Tracker

    Loop Habit Tracker

    Mobile app for creating and maintaining long-term positive habits

    Loop is a mobile app that helps you create and maintain good habits, allowing you to achieve your long-term goals. Detailed graphs and statistics show you how your habits improved over time. It is completely ad-free and open source. Beautiful, minimalistic and lightweight interface. Loop has an elegant and minimalistic interface that is very easy to use, even for first-time users.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Flame

    Flame

    A Flutter based game engine

    ...It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame Component System (FCS for short). You can pick and choose whichever parts you want, as they are all independent and modular. ...
    Downloads: 4 This Week
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  • 3
    Funkin

    Funkin

    A rhythm game made with HaxeFlixel

    ...The project includes the full game source built using Haxe and OpenFL, allowing contributors and modders to explore and extend the game mechanics, audio library, and visual assets. In the core game loop, players navigate a story across multiple weeks with unique songs and characters, and the engine handles input timing, score calculation, and animated feedback in sync with background music. Because it’s open source, the community has created an expansive ecosystem of mods, new songs, and custom charts that extend replayability far beyond the base content. ...
    Downloads: 88 This Week
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  • 4
    ET

    ET

    Unity3D Client And C# Server Framework

    ...Modular component design allowing server modules to be composed based on role (e.g. memory, routing, services). AI-integrated tooling: supports auto-generation of logic, robot test cases, code compilation and execution in closed loop.
    Downloads: 1 This Week
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  • 5
    Better Genshin Impact

    Better Genshin Impact

    UI Automation Testing Tools For Genshin Impact

    Better‑Genshin‑Impact (BetterGI) is an open‑source automation toolkit for Genshin Impact, enabling UI automation to perform actions such as auto‑pickup, auto‑quests, fishing, soul‑summoning, logging, mining, continuous gameplay, and rhythm‑game completion. It greatly simplifies repetitive tasks within the game. Auto‑fishing with day/night switching AI. Rhythm‑game automation (auto‑complete music challenges). Keyboard/mouse macro recording and playback for custom automation.
    Downloads: 15 This Week
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  • 6
    Retro Bowl

    Retro Bowl

    Retro Bowl is an American football game in retro style

    Retro Bowl is an open-source recreation and enhancement project inspired by the popular Retro Bowl American football game, designed to run as a lightweight, accessible implementation that captures the core gameplay loop of team management and arcade-style football. The project focuses on delivering a simplified yet engaging sports simulation where players take on the role of both coach and general manager, making decisions about roster management, player upgrades, and in-game strategy. It recreates core mechanics such as passing, scoring, and play execution while maintaining a retro aesthetic that emphasizes clarity and responsiveness over realism. ...
    Downloads: 28 This Week
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  • 7
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 12 This Week
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  • 8
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    ...Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. This architecture significantly increases scalability for large multiplayer environments where players are distributed across different areas of the world. Because the project fundamentally changes how the server processes game logic, many existing plugins are not immediately compatible and must be adapted for the new threading model.
    Downloads: 2 This Week
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  • 9
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 5 This Week
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  • 10
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. In order to load files like images you will need to run a small web server like http-server on npm. ...
    Downloads: 0 This Week
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  • 11
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 12
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 1 This Week
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  • 13
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 0 This Week
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  • 14
    Gosu

    Gosu

    2D game development library for Ruby and C++

    Gosu is a 2D game development library for Ruby and C++. It’s available for macOS, Windows, Linux, and iOS. Gosu is focused, lightweight and has few dependencies (mostly SDL 2). It provides a window and a main loop. 2D graphics and text, powered by OpenGL or OpenGL ES. Sounds and music, keyboard, mouse, and gamepad input. Gosu is mostly used to teach or learn Ruby or in short game development competitions. It’s also a great prototyping tool and should work for indie game development, though nobody has really tried that. In addition to the documentation linked from the sidebar, there is a free book by Mark Sobkowicz that will guide you through the creation of four different games.
    Downloads: 0 This Week
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  • 15
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    ...Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. Using Murder, you get a lot of the low-level plumbing handled: rendering, input, update-loop, resource loading — so you can focus on actual game logic, art, and design instead of boilerplate. It powers projects like games built by its creators and even won a game-jam with one of those, demonstrating that despite its youth, it's already production-capable. For developers comfortable working in C# and aiming for indie 2D games.
    Downloads: 1 This Week
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  • 16
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 45 This Week
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  • 17
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    ...Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact feel and difficulty. The repo often includes instructions for building and running on the simulator or device, as well as commentary on how components are structured (game loop, scene management, layering).
    Downloads: 0 This Week
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  • 18
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
    Downloads: 2 This Week
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  • 19
    UniRx

    UniRx

    Reactive extensions for Unity

    ...Rx cures that kind of "asynchronous blues". Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 0 This Week
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  • 20
    Catch The Cat

    Catch The Cat

    An HTML5 game 'Catch The Cat' powered by Phaser 3

    Phaser Catch The Cat is a puzzle game built with the Phaser framework, based on the popular viral game where players try to trap a cat by blocking its paths. The project serves as both a game and a learning tool for developers.
    Downloads: 0 This Week
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  • 21

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. ...
    Downloads: 0 This Week
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  • 22
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 6 This Week
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  • 23
    Basic Java Swing Game Engine
    BJSGE(BasicJavaSwingGameEngine) is a basic game engine to develope a 2D game with java swing. Author: cyberdos Difficulty: easy Create a gameloop with one command: new Graph() //init Game { public void instance(Graphics g) //Game loop { //game code here } }); Image Sources: Example1-Dead_Screen: http://readersrecommend.files.wordpress.com/2013/01/splat.jpg Example2-Dead_Screen: http://wolkenwetter.files.wordpress.com/2011/08/blitz-052.gif Example-Icon: http://www.johncabot.edu/student_life/community-service/blood%20drive.jpg Example2-TV: http://1.bp.blogspot.com/-HsDf5m1S7EA/UaKVkFiD0XI/AAAAAAAAAUM/y4zX2YQ8Dhk/s1600/old-television.jpg Example2-Background: http://walldie.com/wp-content/uploads/2013/11/Wood-Textures-For-Desktop-Wallpaper.jpg
    Downloads: 0 This Week
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  • 24
    Loop Maker (stable)
    This Program plays any looping metronome file while it allows you to record. It will then take the recorded session and cut a loop to the same time length by synchronizing the loop points. Optionally it can mix the two files as well, (Java Required)
    Downloads: 0 This Week
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  • 25
    SilverGine
    ...Features: very easy to use / integrate * static sprites * animated sprites: keyframe,shader based,tileset * multithreaded sprite state updates * built in physics background loop
    Downloads: 0 This Week
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