Showing 11 open source projects for "kinect"

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  • 1
    UniRx

    UniRx

    Reactive extensions for Unity

    ... is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 0 This Week
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  • 2
    DRS - JSnake

    DRS - JSnake

    The Snake Game written in JavaScript and CSS3!

    This is the Snake game, re-written in JavaScript and themed using CSS3. Easy to personalize, theme design, internal code, and easy to play! Any features can be added just by some few lines! Any skins could be used with this powerful CSS3! Any how can be played, either in a touch device, keyboard, joy stick, kinect, whatever. (need external software) Tested and works in almost any browser. The CSSes are written for webkit browsers (Chrome and Safari) at the moment. More features...
    Downloads: 0 This Week
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  • 3
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 4
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out...
    Downloads: 0 This Week
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  • 5
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 6

    Pivaus

    Pivaus

    PIVAUS (Projection Interactive de Virtualité Augmenté de l'université de Sherbrooke) Responsable : Marie-Flavie Auclair-Fortier Description : Notre projet consiste à détecter une personne (à l'aide d'une caméra infrarouge, style Kinect), pour ensuite le séparer de son environnement. Cela nous permet ainsi d'intégrer la personne à diverses scènes virtuelles dans lesquelles la personne peut intéragir de plusieurs façons. Le tout est projeé à l'aide d'un projecteur "short-throw", et l'on...
    Downloads: 0 This Week
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  • 7
    KinectTheremin

    KinectTheremin

    Theremin for 2 persons using kinect

    My Theremin for 2 Persons Using Kinect Invented by the Russian professor Leon Theremin, the original theremin was one of the first electronic instruments. I always wanted to have an instrument that you can play with your whole body. The idea was to create a digital apparatus that can be influenced by the movements of 2 or more persons, interacting with each other through musical 'sentences'.The kinect is the ideal system to realize such an idea. It is programmed in C# using the Microsoft...
    Downloads: 0 This Week
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  • 8

    Kinect Flight Sim

    A Kinect-based Flight Simulator

    Stretch your arms out and fly! Kinect Flight Sim is a flight simulator created for a UMass Amherst graphics class. Use your arms like wings, and tilt to control the airplane. Kinect will also respond to your voice, controlling the camera angles and graphical features. This game was designed before the 1.0 release of Kinect for Windows, and therefore it uses the Kinect for Xbox hardware and beta SDK. You will need a Kinect for Xbox and y-cable, along with a full installation of (free...
    Downloads: 0 This Week
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  • 9
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 10
    JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
    Downloads: 0 This Week
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  • 11

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    ... capabilities of some devices available today such as Android Phones and Microsoft Kinect. Using a windows appliacation called MMUAVC Fusion App, this system gathers all data from sensors and issues control commands for the QuadRotor
    Downloads: 0 This Week
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