Showing 10 open source projects for "finite element 3d"

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  • 1
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 46 This Week
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  • 2
    MCedit

    MCedit

    MCEdit: World Editor for Minecraft

    MCEdit is a saved game editor for Minecraft. Since Minecraft saved games contain every single element of the world the player is playing in, it has much more in common with 3D world, map, and terrain editors than traditional saved game editors. MCEdit has been developed since 2010 with the original goal of allowing Classic levels to be played in the full version of Minecraft, but has since evolved into a full featured editor and is currently undergoing a thorough rewrite for version 2.0.
    Downloads: 7 This Week
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  • 3

    3D Heat advection C code Parallelized

    MPI based Parallelized C Program code to solve for 3D heat advection.

    Type - 3D Grid - Structured Cartesian Case - Heat advection Method - Finite Volume Method Approach - Flux based Accuracy - First order Scheme - Explicit, QUICK Temporal - Unsteady Parallelized - MPI (for cluster environment) Inputs: [ Length of domain (LX,LY,LZ) Time step - DT Material properties - Conductivity (k or kk) Density - (rho) Heat capacity - (cp) Boundary condition and Initial condition. ] Setup : The left, top and inside plane boundary is at 100 C and the right, bottom and outside plane boundary is at 0 C. ...
    Downloads: 0 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 5
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit simpler to use and to understand than the original one. Of course it is all based on finite-differece derivatives, both oridinary and partial. ...
    Downloads: 0 This Week
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  • 6
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. ...
    Downloads: 2 This Week
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  • 7
    An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
    Downloads: 0 This Week
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  • 8
    Phyzle is an open source 3D puzzle game using physics as its main game play element. The goal is to bring a ball from point A to B as fast as possible using physics elements like magnets, springs and more.
    Downloads: 0 This Week
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  • 9
    A 3D (openGL) tank game based loosly on scorched earth, but including a single player element. The goal is to kill the other tanks and as much terrain as possible.
    Downloads: 0 This Week
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  • 10

    Project 2042

    Blackhole Arts: Community Game Developers

    A popular element of discussion by the community, overlooked by developers. Blackhole Arts holds some of the greatest designers and developers from the community. They are here to drive the community to create dreams and ideas, using whatever tools are necessary. Our team will aid from the start process of conceptualisation, right to the very end of releasing the final game with the community at every moment. Our games will be about perfection and quality, rather than profit and gain....
    Downloads: 0 This Week
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