Showing 9 open source projects for "accelerometer"

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    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    ...This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 2 This Week
    Last Update:
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  • 2
    DualSenseX

    DualSenseX

    Connect your DualSense Controller, use Adaptive Triggers

    ...The application allows gamers to tailor every aspect of their controller experience, including adaptive trigger behavior, haptic intensity, and light bar customization, which empowers users to fine-tune feedback to match the feel of their favorite games. It also provides real-time battery monitoring, gyro/accelerometer calibration, and remappable button layouts, giving players hardware flexibility usually reserved for premium third-party software. DualSenseX works with both Bluetooth and USB connections, automatically detecting compatible controllers and maintaining stable input even during intense gaming sessions. Additionally, it includes profiles and presets so users can save and switch configurations quickly for different games or genres.
    Downloads: 213 This Week
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  • 3

    jinput-steam-controller

    Plugin for jinput that adds support for the Steam Controller

    This project adds support for the Steam Controller to jinput (a cross-platform game controller library for Java). An implementation of a ControllerEnvironment and Controller are provided. Applications can access all of the buttons, axes, gyro, accelerometer and haptic feedback motors via the jinput API. Controllers can be used in wired or wireless mode. The jinput project currently lives here: https://jinput.github.io/jinput/ Communication with the Steam Controller happens via the (low level) Java wrapper for libusb, found here: http://usb4java.org/quickstart/libusb.html This project is written for Java 1.6 or greater. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Llamajack

    Llamajack

    Blackjack for the Zune HD

    Blackjack for the Zune HD Current Features: New Game Hit Stand Double 1.5x bet for blackjack Upcoming Features: Split Dealer blackjack wins Accelerometer support
    Downloads: 0 This Week
    Last Update:
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  • 5
    DefendLineII
    ATMEL ATMega1280 based powerful, multifunctional, reliable, expandable and extremely flexible hardware platform for home and industrial processes automation, robotic toys, security systems, education and enjoyment.
    Downloads: 0 This Week
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  • 6
    oooark
    Project migrated: https://github.com/arktools This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
    Downloads: 0 This Week
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  • 7
    A series of sports mini-games (think Wii-sports) with a Saudi Arabian theme. Including: "Stoning the Adulteress", "Chop Chop Square" and "Passport Control". The aim is to highlight racism and human rights abuses perpetrated by the Saudi regime
    Downloads: 0 This Week
    Last Update:
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  • 8
    AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Dynamometer for Android based devices using the built-in accelerometer. There are other similar applications for other platforms but nothing exists for Android even though one of the projects that won some Google dollars was going to do the same.
    Downloads: 0 This Week
    Last Update:
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