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photo3D chung is a free program to display photo 2D jpg or animated gif image with a 3D bas-relief effect (put your images and animation frames in the "media/" folder ) . It is written in freebasic and uses gui_chung and openGL with normals and lighting .
switchable mono/stereo option to use with stereo bicolor red/cyan glasses (anaglyph) .
seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky
galaxy chung display 3d galaxy flight game...
Modern 3D engine and IDE written using C# and C++.
Modern 3D engine and IDE written using C# and C++.
Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture.
It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language.
The Editor is based on other...
Longford is a 2D, Lua-based game engine for Windows. It has the following features:
+ Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings.
+ Frame update, keypress and (multi)touch events which propagate through the display tree.
+ Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA)
+ Creation of Textfields based on bitmap fonts.
+ Translation, rotation...
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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Twillex provides a tweening "engine" for Garage Games Torque 2D, iTorque 2D, and probably the other Torque engines.
Watch the video at http://youtube.com/watch?v=1A6pU90FVbA
Use "easing" algorithms to ease in and out almost any parameters in your game: position, rotation, color, fade, GUI position, animations, etc.
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
COREL is a 2d game engine. It is written in C++ and uses the SDL and OpenGL libraries. COREL Stands for Core, Object, Resource, Event, Logic. It is still very early in development.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.