Search Results for "expert system source code" - Page 9

Showing 290 open source projects for "expert system source code"

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  • 1
    Use the Belkin Nostromo N50 Speedpad on VISTA,7 and XP 32/64. No need to install drivers,plug the device and use it ! Normal/Red/Green/Blue prog levels supported ! Download the file that matches your OS in the "Files" section. GPLv3 (Source code)
    Downloads: 6 This Week
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  • 2
    A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
    Downloads: 0 This Week
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  • 3
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 0 This Week
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  • 4

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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  • 5
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 0 This Week
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  • 6
    This project is designed to create an interface to go between the EvE-Online InGame Browser and PHPBB. Code is available directly via the SourceForge subversion system. Changes can be made by SVN patches.
    Downloads: 0 This Week
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  • 7
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 8
    A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
    Downloads: 0 This Week
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  • 9
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 10
    tools, libraries and snipits of code useful for professional game development
    Downloads: 0 This Week
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  • 11
    Ethereal Realms, a concept chat and role play system that has acquired additional components such as social networking, galleries and message boards. The code borrows themes from Plenty of Fish, Elfwood/Gallery and the defunct WBS.
    Downloads: 0 This Week
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  • 12
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 0 This Week
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  • 13
    Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
    Downloads: 0 This Week
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  • 14
    An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
    Downloads: 0 This Week
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  • 15
    SudokuExpert is an expert system that resolves sudoku puzzles. It uses the jboss rules (drools) inference engine and swt for the graphical library.
    Downloads: 0 This Week
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  • 16
    MCWBE is a Bot Script Editor for Microchip-Wars(MCW).
    Downloads: 0 This Week
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  • 17
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
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  • 18
    Stars! tools for players, as well as code snippets (and libraries?) for developer's use.
    Downloads: 0 This Week
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  • 19
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 20
    Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
    Downloads: 0 This Week
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  • 21
    A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
    Downloads: 0 This Week
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  • 22
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
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  • 23
    This is a game of hangman! It is written using the allegro game library. 2006-04-02 : I have decided that the code is so stale and difficult to work with, that I will probably not continue this. Edit: I may have a go at redoing parts of it. not promises!
    Downloads: 1 This Week
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  • 24
    GenEX automatically generates the SIOC program code for various home built cockpits that use IOCards as their hardware interface system. With GenEx, cockpit builders need not worry about SIOC programming and Project Magenta/FSUIPC offsets anymore.
    Downloads: 0 This Week
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  • 25
    The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG). Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour. The game lives and breathes, you just have to attempt to survive. We have no pride, if we have to...
    Downloads: 0 This Week
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