Showing 439 open source projects for "mac framework"

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  • 1
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 2 This Week
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  • 2
    Path Defense Framework

    Path Defense Framework

    A framework for games with defense towers along a path.

    This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
    Downloads: 0 This Week
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  • 3
    Poker Tournament Timer for home games. Developed using Java, Spring Framework, Apache Pivot. Pivot client project has currently been discontinued. Further development is aimed at building HTML5 client, hosted at http://www.home-poker.org Development has been moved back in-house due to availability of better tools there and lack of public interest in general. Please contact us directly, if you wish to obtain fresh sources or participate in home-poker.org project.
    Downloads: 0 This Week
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  • 4
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools...
    Downloads: 72 This Week
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  • 5

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    OSGET is the first open source mobile game engine template. The cross platform template is based on the open source mobile gaming framework EMO which uses scripting language Squirrel to support Android and iOS. The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the...
    Downloads: 0 This Week
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  • 6

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 7

    MdcuCompanion

    An assistant for Marvel Digital Comics Unlimited subscribers.

    ...An MDCU subscription is not required but this software has little use without it (unless you are considering to subscribe to MDCU). It works on XP, Vista and Seven. XP and Vista users need to download the dotnet framework 4.0 (full version) from Microsoft: http://www.microsoft.com/download/en/details.aspx?id=17851 Linux and Mac users may be able to run it with Mono, no promise though.
    Downloads: 0 This Week
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  • 8

    MemoryMaster

    simple game from the XNA Extreme 101 series

    This is a game I made from the XNA Extreme 101 class over at 3DBuzz.com. Its a very simple memory game, with bouncing balls, using the directional keys to input. Most of the concepts were demonstrated in previous videos but only the implementation plan was given for the actual game. == Requirements == To play this game you will need these installed :) 1. .Net Framework 4 http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=24872 2. XNA Framework Redistributable...
    Downloads: 0 This Week
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  • 9
    EVI will be a Java module framework. Modules will focus to internet communication and entertainment. We plan to support IRC, DCC, ICQ, write a number of small games and tools.
    Downloads: 0 This Week
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  • 10
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 11
    Cloo is an open source, easy to use, managed library which enables .NET/Mono applications to take full advantage of the OpenCL framework.
    Downloads: 0 This Week
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  • 12

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 0 This Week
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  • 13
    WeeBot is a .NET framework for hosting bots and testing game modifications to the Weewar online TBS game (weewar.com). It provides APIs for bot development as well as a client and single game server for hosting and testing bots offline.
    Downloads: 0 This Week
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  • 14

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 15
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 16
    JIVES
    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
    Downloads: 0 This Week
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  • 17
    Tiled for C#
    This project wants to make the Tiled Map Editor (http://www.mapeditor.org/) usable for the XNA framework in C#.
    Downloads: 0 This Week
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  • 18
    FlxAsteroids
    Asteroids spinoff made in ActionScript 3 using the Flixel Framework.
    Downloads: 0 This Week
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  • 19

    ViCE

    A Portable, open source, modular framework for playing various trading

    Virtual Cardgame Engine
    Downloads: 0 This Week
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  • 20

    Heuristic Goal-seeking Framework

    Fifteen puzzle, with its own goal-seeking to find the best solution

    This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly. The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
    Downloads: 0 This Week
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  • 21
    Orz (Open Rescores Zone), is an easy expansion, easy-to-use, object-oriented C++ framework for game development.
    Downloads: 0 This Week
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  • 22
    An experiment in paired-programming to simulate elevator behaviour. Development is done entirely in Java. The finished product will provide a framework for additional simulations and some ability to test different elevator behaviours.
    Downloads: 7 This Week
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  • 23
    Minerva
    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
    Downloads: 0 This Week
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  • 24
    Tien Len (Thirteen) is a card game where the goal is to get rid of your cards by creating ladders of cards against your opponents. Written in C# for Microsoft's .NET Framework version 4.
    Downloads: 0 This Week
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  • 25
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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